- 18:55, 11 May 2025 Server: Odyssey (hist | edit) [2,875 bytes] Bjorn (talk | contribs) (Created page with " What is new for our new '''ODDYSEY''' server? * '''Faster Respawn''' specificially for this PVE-server, only 60 seconds spawntimer will make things go nutty, hopefully fun and throw players off-guard, we will deactivate the overspawn timer during this server * '''Char Bazaar''' will have some updates that shows more information if the character has a loot channel and stuff like this, more enhancements and QoL stuff * '''New Dwarf Race''', You can now play as the dwarf...") Tag: Visual edit
- 12:21, 9 March 2025 Guilds (hist | edit) [3,257 bytes] Bjorn (talk | contribs) (Created page with "In TibiaScape, guilds are player-run communities that bring adventurers together for socializing, group quests, and coordinated events. Joining a guild offers access to exclusive chat channels, shared resources, and a supportive network that can help players tackle tougher challenges and enjoy the game more collaboratively. It is essential for anyone that is thinking about playing the game long term What makes guilds different in [https://TibiaScape.com TibiaScape]...") Tag: Visual edit
- 20:04, 27 February 2025 Charms (hist | edit) [4,453 bytes] Nacuta (talk | contribs) (Made a page dedicated to charms.)
- 12:28, 25 February 2025 Reward token (hist | edit) [465 bytes] Bjorn (talk | contribs) (Created page with "left|thumb a reward token is a cosmetic currency you earn from playing tibiascape it can be rewarded naturally from different sources, usually from completing different tasks in the game or certain quests it holds no real value more then what you decide its worth its only used for certain rewards in the shop under shop-item-rewards in the store it is mainly used to purchase cosmetics like furniture to your house or certain backpacks") Tag: Visual edit
- 14:45, 20 February 2025 Soul Points (hist | edit) [483 bytes] Bjorn (talk | contribs) (Created page with "Soul Points as you know it requires you to hunt monsters in Tibia to regain, in TibiaScape it works a bit differently. Its just a global threshold or cooldown to how many runes someone can print, the reason for this to exist in TibiaScape is because how volatile and how much mana regen a player is able to get * You regenerate soulpoints from eating food. You gain 1 soul per 30 seconds * Creating a rune from mana now cost between 1 to 3 soul points depending on what ru...") Tag: Visual edit
- 19:18, 6 February 2025 About (hist | edit) [1,361 bytes] Bjorn (talk | contribs) (Created page with "Step into TibiaScape Where Nostalgia Meets Innovation Discover a reimagined MMORPG experience at TibiaScape.com and dive deeper with our TibiaScape Wiki. A World Crafted for Legends TibiaScape isn’t just a game—it’s a revival of the golden era of MMORPGs, fused with bold new ideas. Whether you’re a seasoned warrior chasing nostalgia or a curious explorer craving fresh challenges, our realm bridges the best of both worlds: timeless gameplay and ground breaking fe...")
- 10:53, 29 January 2025 Server: Genesis (hist | edit) [10,209 bytes] Bjorn (talk | contribs) (Created page with "Hello World 1 2 3 4 5") Tag: Visual edit
- 10:49, 19 January 2025 Greyhound Racing (hist | edit) [3,197 bytes] Bjorn (talk | contribs) (Created page with "center|thumb|870x870px == '''Greyhound Racing (Gambling)''' == Greyhound Racing is a thrilling event where two competing dogs, '''Lightfoot''' and '''Dustrunner''', face off in an exciting race. Players can participate by placing bets on which dog they think will win, creating a competitive and fun atmosphere. The event is available four times daily, each lasting for one hour, at the following times (UTC): * 00:00 to 01:00 * 06:0...") Tag: Visual edit
- 14:36, 20 December 2024 Faster respawn (hist | edit) [485 bytes] Bjorn (talk | contribs) (Created page with "Why TibiaScape does not have 10 second respawn? * '''With a 5-10 Minute Respawn:''' Players have ample time to explore, strategize, and enjoy their interactions with monsters. It creates a balanced and engaging environment where challenges feel meaningful. * '''With a 5-10 Second Respawn:''' Monsters reappear so quickly that players might feel overwhelmed or that the game lacks depth. It can reduce the sense of achievement and make encounters feel repetitive and less...") Tag: Visual edit