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	<title>TibiaScape - User contributions [en]</title>
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	<updated>2026-06-15T22:52:46Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://tibiascape.wiki:443/index.php?title=Enchanting&amp;diff=527</id>
		<title>Enchanting</title>
		<link rel="alternate" type="text/html" href="https://tibiascape.wiki:443/index.php?title=Enchanting&amp;diff=527"/>
		<updated>2026-05-07T19:48:05Z</updated>

		<summary type="html">&lt;p&gt;Bjorn: Created page with &amp;quot;== Enchanting ==  '''Enchanting''' is a profession in TibiaScape used to improve, modify, and reroll magical attributes on equipment. Enchanting works mainly with rarity gear and special ores such as Mystic Ore, Rarity Ore, Cursed Ore, Nullify Ore, and targeted ores.  == Overview ==  Enchanting allows players to upgrade equipment, add bonus attributes, remove unwanted attributes, reroll attribute values, and improve rare gear over time.  Most enchanting actions are perfo...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Enchanting ==&lt;br /&gt;
&lt;br /&gt;
'''Enchanting''' is a profession in TibiaScape used to improve, modify, and reroll magical attributes on equipment. Enchanting works mainly with rarity gear and special ores such as Mystic Ore, Rarity Ore, Cursed Ore, Nullify Ore, and targeted ores.&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
Enchanting allows players to upgrade equipment, add bonus attributes, remove unwanted attributes, reroll attribute values, and improve rare gear over time.&lt;br /&gt;
&lt;br /&gt;
Most enchanting actions are performed by using an enchanting ore or crystal directly on a valid item.&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
&lt;br /&gt;
Most enchanting items can only be used on equipment that is:&lt;br /&gt;
&lt;br /&gt;
* Upgradable&lt;br /&gt;
* Not equipped&lt;br /&gt;
* Not a Unique item&lt;br /&gt;
* Not mirrored&lt;br /&gt;
* Identified, unless using an identify item&lt;br /&gt;
* Able to receive or modify rarity attributes&lt;br /&gt;
&lt;br /&gt;
Some items must already have rarity attributes, while others are used to create or reveal them.&lt;br /&gt;
&lt;br /&gt;
== Enchanting Items ==&lt;br /&gt;
&lt;br /&gt;
Common enchanting materials include:&lt;br /&gt;
&lt;br /&gt;
* '''Rarity Ore:''' Adds a random attribute to eligible equipment.&lt;br /&gt;
* '''Cursed Ore:''' Attempts to upgrade an item by +1.&lt;br /&gt;
* '''Nullify Ore:''' Removes one random unlocked attribute.&lt;br /&gt;
* '''Mystic Ore:''' Rerolls the values of all attributes on an item.&lt;br /&gt;
* '''Disenchant Ore:''' Destroys a rarity item and returns Magic Ore.&lt;br /&gt;
* '''Locked Ore:''' Locks one random unlocked attribute on a fully rolled item.&lt;br /&gt;
* '''Resistance Ore:''' Adds a resistance-based attribute.&lt;br /&gt;
* '''Hunting Ore:''' Adds a monster damage attribute.&lt;br /&gt;
* '''Defensive Ore:''' Adds a monster defense attribute.&lt;br /&gt;
* '''Attack Ore:''' Adds an attack-focused attribute.&lt;br /&gt;
* '''Arcane Ore:''' Adds a caster-focused attribute.&lt;br /&gt;
&lt;br /&gt;
== Mystic Ore Table ==&lt;br /&gt;
&lt;br /&gt;
The '''Mystic Ore Table''' can process Mystic Ore automatically.&lt;br /&gt;
&lt;br /&gt;
To use it:&lt;br /&gt;
&lt;br /&gt;
* Place one identified rarity item with attributes inside the table.&lt;br /&gt;
* Add Mystic Ore.&lt;br /&gt;
* Activate the table.&lt;br /&gt;
* The machine consumes one Mystic Ore every 30 seconds.&lt;br /&gt;
* Each Mystic Ore rerolls the attribute values on the item.&lt;br /&gt;
&lt;br /&gt;
Mystic Ore can improve an attribute, lower it, or leave it unchanged.&lt;br /&gt;
&lt;br /&gt;
== Enchanting Skill ==&lt;br /&gt;
&lt;br /&gt;
Using many enchanting materials grants progress in the '''Enchanting''' skill.&lt;br /&gt;
&lt;br /&gt;
Higher Enchanting skill improves the chance of successful enchanting by reducing the failure chance on many ore actions. Failed attempts may still consume the ore, so enchanting valuable equipment always carries risk.&lt;br /&gt;
&lt;br /&gt;
== Achievements ==&lt;br /&gt;
&lt;br /&gt;
Players can earn Enchanting achievements by reaching skill milestones:&lt;br /&gt;
&lt;br /&gt;
* Level 20: '''Aspiring Enchanter'''&lt;br /&gt;
* Level 40: '''Battle-Tested Enchanter'''&lt;br /&gt;
* Level 60: '''Seasoned Enchanter'''&lt;br /&gt;
* Level 80: '''Veteran Enchanter'''&lt;br /&gt;
* Level 100: '''Champion of Enchanting'''&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
&lt;br /&gt;
* Do not enchant items while they are equipped.&lt;br /&gt;
* Identify items before trying to modify their attributes.&lt;br /&gt;
* Use targeted ores when you want a more specific type of bonus.&lt;br /&gt;
* Use Nullify Ore or Clean effects carefully, as they remove attributes.&lt;br /&gt;
* Mystic Ore is useful for improving attribute values, but it can also lower them.&lt;br /&gt;
* Enchanting is strongest when used on gear you plan to keep and upgrade over time.&lt;/div&gt;</summary>
		<author><name>Bjorn</name></author>
	</entry>
	<entry>
		<id>https://tibiascape.wiki:443/index.php?title=Alchemy&amp;diff=526</id>
		<title>Alchemy</title>
		<link rel="alternate" type="text/html" href="https://tibiascape.wiki:443/index.php?title=Alchemy&amp;diff=526"/>
		<updated>2026-05-07T19:45:56Z</updated>

		<summary type="html">&lt;p&gt;Bjorn: Created page with &amp;quot;== Alchemy ==  '''Alchemy''' is a profession in TibiaScape used to combine rune charges and work with magical potion effects. The main Alchemy feature is the '''Alchemy Table''', which allows players to merge multiple runes of the same type into a single rune with combined charges.  == Alchemy Tables ==  Alchemy Tables can be placed in houses and are used to process runes over time.  To use an Alchemy Table:  * Place at least '''2 runes''' inside the table. * All runes m...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Alchemy ==&lt;br /&gt;
&lt;br /&gt;
'''Alchemy''' is a profession in TibiaScape used to combine rune charges and work with magical potion effects. The main Alchemy feature is the '''Alchemy Table''', which allows players to merge multiple runes of the same type into a single rune with combined charges.&lt;br /&gt;
&lt;br /&gt;
== Alchemy Tables ==&lt;br /&gt;
&lt;br /&gt;
Alchemy Tables can be placed in houses and are used to process runes over time.&lt;br /&gt;
&lt;br /&gt;
To use an Alchemy Table:&lt;br /&gt;
&lt;br /&gt;
* Place at least '''2 runes''' inside the table.&lt;br /&gt;
* All runes must be the '''same rune type'''.&lt;br /&gt;
* The total amount of charges must be between '''2 and 100'''.&lt;br /&gt;
* Use the table again quickly to begin the process.&lt;br /&gt;
* Return later to collect the completed rune.&lt;br /&gt;
&lt;br /&gt;
If the process is still running, the table will show how much time is left.&lt;br /&gt;
&lt;br /&gt;
== Rune Combining ==&lt;br /&gt;
&lt;br /&gt;
Alchemy can combine matching runes into one rune with the total number of charges.&lt;br /&gt;
&lt;br /&gt;
For example, several runes of the same type can be placed into an Alchemy Table and turned into a single rune containing the combined charges. This helps reduce clutter and makes rune management easier.&lt;br /&gt;
&lt;br /&gt;
== Alchemy Skill ==&lt;br /&gt;
&lt;br /&gt;
Using an Alchemy Table grants progress in the '''Alchemy''' skill.&lt;br /&gt;
&lt;br /&gt;
Higher Alchemy skill helps the process complete faster. If the process becomes unstable, it may still succeed, but it will take longer than normal to finish.&lt;br /&gt;
&lt;br /&gt;
== Elemental Potions ==&lt;br /&gt;
&lt;br /&gt;
Alchemy is also connected to elemental potions, which provide temporary bonuses based on their element.&lt;br /&gt;
&lt;br /&gt;
Potion elements include:&lt;br /&gt;
&lt;br /&gt;
* Energy&lt;br /&gt;
* Fire&lt;br /&gt;
* Earth&lt;br /&gt;
* Holy&lt;br /&gt;
* Physical&lt;br /&gt;
* Ice&lt;br /&gt;
* Death&lt;br /&gt;
&lt;br /&gt;
Elemental potions can provide attack bonuses, resistance bonuses, or both depending on the potion.&lt;br /&gt;
&lt;br /&gt;
== Achievements ==&lt;br /&gt;
&lt;br /&gt;
Players can earn Alchemy achievements by reaching skill milestones:&lt;br /&gt;
&lt;br /&gt;
* Level 20: '''Aspiring Alchemist'''&lt;br /&gt;
* Level 40: '''Battle-Tested Alchemist'''&lt;br /&gt;
* Level 60: '''Seasoned Alchemist'''&lt;br /&gt;
* Level 80: '''Veteran Alchemist'''&lt;br /&gt;
* Level 100: '''Champion of Alchemy'''&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
&lt;br /&gt;
* Only place runes of the same type into an Alchemy Table.&lt;br /&gt;
* Do not exceed 100 total rune charges.&lt;br /&gt;
* Check the table later if it says Alchemy is still in progress.&lt;br /&gt;
* Higher Alchemy skill reduces waiting time.&lt;br /&gt;
* Alchemy is useful for players who use many runes and want cleaner inventory management.&lt;/div&gt;</summary>
		<author><name>Bjorn</name></author>
	</entry>
	<entry>
		<id>https://tibiascape.wiki:443/index.php?title=Vocations&amp;diff=525</id>
		<title>Vocations</title>
		<link rel="alternate" type="text/html" href="https://tibiascape.wiki:443/index.php?title=Vocations&amp;diff=525"/>
		<updated>2026-05-07T19:42:18Z</updated>

		<summary type="html">&lt;p&gt;Bjorn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== '''1. Knight''' ===&lt;br /&gt;
&lt;br /&gt;
==== '''Strengths:''' ====&lt;br /&gt;
&lt;br /&gt;
* '''High Durability:''' Knights gain the most health and capacity per level, making them the strongest front-line vocation. They are built to stand close to enemies, absorb pressure, and protect weaker party members.&lt;br /&gt;
* '''Melee Combat:''' Knights specialize in swords, axes, and clubs. Their melee damage scales well with weapon skill, melee mastery, and combat talents such as Guardian and Berserker.&lt;br /&gt;
* '''Reliable Tanking:''' Knights have access to defensive tools such as Challenge, Strong Challenge, Shield Rage, armor-focused gear, and strong potion scaling.&lt;br /&gt;
* '''Low Mana Dependency:''' Knights use less mana than magic vocations and can keep fighting through long hunts with careful potion use.&lt;br /&gt;
&lt;br /&gt;
==== '''Weaknesses:''' ====&lt;br /&gt;
&lt;br /&gt;
* '''Limited Range:''' Knights must stay close to enemies to deal most of their damage, which can be dangerous against bosses, ranged monsters, or heavy area damage.&lt;br /&gt;
* '''Lower Magic Power:''' Knights are not designed around spell damage or rune damage, so they rely mostly on weapons, melee skills, and physical combat.&lt;br /&gt;
* '''Gear Dependent:''' A Knight’s survival depends heavily on armor, weapons, shields, mastery choices, and supplies.&lt;br /&gt;
* '''Slower Early Game:''' Knights may feel slower at low levels until their weapon skills, equipment, and mastery points improve.&lt;br /&gt;
&lt;br /&gt;
=== '''2. Paladin''' ===&lt;br /&gt;
&lt;br /&gt;
==== '''Strengths:''' ====&lt;br /&gt;
&lt;br /&gt;
* '''Ranged Combat:''' Paladins are strong distance fighters, using bows, crossbows, arrows, and bolts to defeat enemies before they can stay in melee range.&lt;br /&gt;
* '''Balanced Growth:''' Paladins gain a good mix of health, mana, and capacity, making them more durable than mages while still having useful spells.&lt;br /&gt;
* '''Holy and Physical Damage:''' Paladins can combine distance attacks with holy spells such as Divine Missile, Divine Caldera, Ethereal Spear, and Strong Ethereal Spear.&lt;br /&gt;
* '''Efficient Hunting:''' Paladins can kite monsters, reduce incoming damage, and perform well in both solo and party hunting.&lt;br /&gt;
* '''Strong Scaling:''' Distance fighting, ranged damage mastery, ammunition, and Paladin talents such as Sharpshooter and Lightbearer give Paladins strong late-game potential.&lt;br /&gt;
&lt;br /&gt;
==== '''Weaknesses:''' ====&lt;br /&gt;
&lt;br /&gt;
* '''Ammunition Dependency:''' Paladins rely on arrows, bolts, and other ammunition, so supplies must be managed carefully.&lt;br /&gt;
* '''Less Durable Than Knights:''' Paladins can survive well, but they are not true front-line tanks.&lt;br /&gt;
* '''Positioning Matters:''' Paladins perform best when they can keep distance. Tight rooms or fast monsters can reduce their advantage.&lt;br /&gt;
* '''Expensive Upgrades:''' Strong bows, crossbows, ammunition, and distance gear can become costly.&lt;br /&gt;
&lt;br /&gt;
=== '''3. Druid''' ===&lt;br /&gt;
&lt;br /&gt;
==== '''Strengths:''' ====&lt;br /&gt;
&lt;br /&gt;
* '''Healing and Support:''' Druids are the strongest support vocation, with healing spells such as Heal Friend, Strong Heal Friend, Mass Healing, Healing Wave, and condition cures.&lt;br /&gt;
* '''Buffs and Debuffs:''' Druids can strengthen allies and weaken enemies with spells such as Barkskin, Nature's Swiftness, Falcon Sight, Ferocity of the Wolf, Curse of the Snail, and Polymorph.&lt;br /&gt;
* '''Nature Magic:''' Druids use earth, ice, poison, and support magic to control fights and help parties survive difficult hunts.&lt;br /&gt;
* '''Combat Forms:''' Druids can use forms such as Werebear Form and Werewolf Form, giving them a more flexible identity than a pure back-line healer.&lt;br /&gt;
* '''Party Value:''' A good Druid can keep a team alive, stabilize dangerous fights, and make difficult content much safer.&lt;br /&gt;
&lt;br /&gt;
==== '''Weaknesses:''' ====&lt;br /&gt;
&lt;br /&gt;
* '''Lower Durability:''' Druids are not as naturally sturdy as Knights and must rely on positioning, healing, and support tools.&lt;br /&gt;
* '''Mana Dependency:''' Druids need mana for healing, support, and damage. Poor mana management can quickly become dangerous.&lt;br /&gt;
* '''Lower Burst Than Sorcerers:''' Druids can deal damage, but Sorcerers are generally stronger for raw magical burst.&lt;br /&gt;
* '''High Responsibility:''' In groups, Druids are often expected to heal, cure, support, and survive at the same time.&lt;br /&gt;
&lt;br /&gt;
=== '''4. Sorcerer''' ===&lt;br /&gt;
&lt;br /&gt;
==== '''Strengths:''' ====&lt;br /&gt;
&lt;br /&gt;
* '''High Magic Damage:''' Sorcerers are the strongest offensive magic vocation, built around spell damage, rune damage, elemental attacks, and burst damage.&lt;br /&gt;
* '''Area Damage:''' Sorcerers are excellent at clearing groups of monsters with powerful area spells and runes.&lt;br /&gt;
* '''Burst Potential:''' Sorcerers can deal heavy damage quickly, making them dangerous in boss fights, PvE, and PvP.&lt;br /&gt;
* '''Large Mana Pool:''' Sorcerers gain the most mana per level and benefit strongly from magic, rune, mana, and spell mastery scaling.&lt;br /&gt;
* '''Talent Scaling:''' Sorcerer talent paths such as Elementalist and Arcanist improve their damage, mana handling, and spell-focused playstyle.&lt;br /&gt;
&lt;br /&gt;
==== '''Weaknesses:''' ====&lt;br /&gt;
&lt;br /&gt;
* '''Low Durability:''' Sorcerers have the lowest health growth and weak physical defenses, making positioning extremely important.&lt;br /&gt;
* '''Mana Intensive:''' Strong spells and runes consume a lot of mana, especially during long hunts or boss fights.&lt;br /&gt;
* '''Limited Healing:''' Sorcerers have basic self-healing but cannot support a party like a Druid.&lt;br /&gt;
* '''Punishing Mistakes:''' Sorcerers can kill quickly, but they can also die quickly if trapped, surrounded, or caught without mana.&lt;/div&gt;</summary>
		<author><name>Bjorn</name></author>
	</entry>
	<entry>
		<id>https://tibiascape.wiki:443/index.php?title=Boss_Raids&amp;diff=524</id>
		<title>Boss Raids</title>
		<link rel="alternate" type="text/html" href="https://tibiascape.wiki:443/index.php?title=Boss_Raids&amp;diff=524"/>
		<updated>2026-05-07T19:39:26Z</updated>

		<summary type="html">&lt;p&gt;Bjorn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Bossroom 1.png|thumb|example of a boss room]]Boss raids are special server events where powerful bosses appear for players to challenge. Most boss raids are announced with a server-wide message before or when the boss appears, giving players a chance to gather, prepare, and travel to the raid location.&lt;br /&gt;
&lt;br /&gt;
Many major raid bosses use a dedicated boss room instead of spawning directly in the open world.&lt;br /&gt;
&lt;br /&gt;
== How Boss Rooms Work ==&lt;br /&gt;
When a boss-room raid begins, an entry teleport opens near the boss location. Players can use this teleport to enter the boss arena and fight the raid boss.&lt;br /&gt;
&lt;br /&gt;
The exit teleport inside the room is not available at the start of the fight. It appears after the boss has been defeated, allowing players to leave the arena safely.&lt;br /&gt;
&lt;br /&gt;
In short:&lt;br /&gt;
&lt;br /&gt;
* A boss raid is announced.&lt;br /&gt;
* The boss spawns in its arena.&lt;br /&gt;
* An entry teleport opens for players.&lt;br /&gt;
* Players enter the boss room and fight the boss.&lt;br /&gt;
* After the boss dies, an exit teleport appears.&lt;br /&gt;
&lt;br /&gt;
== Known Boss-Room Raid Bosses ==&lt;br /&gt;
The following raid bosses are known to have their own boss rooms:&lt;br /&gt;
&lt;br /&gt;
* Obujos&lt;br /&gt;
* Jaul&lt;br /&gt;
* Tanjis&lt;br /&gt;
* Orshabaal&lt;br /&gt;
* Demodras&lt;br /&gt;
* Ferumbras&lt;br /&gt;
* Ghazbaran&lt;br /&gt;
* Stonecracker&lt;br /&gt;
* Morgaroth&lt;br /&gt;
* Fluffy&lt;br /&gt;
&lt;br /&gt;
Other configured boss-room raids may also appear, depending on the current server setup.&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
&lt;br /&gt;
* Watch server announcements carefully, as they often hint which boss has appeared.&lt;br /&gt;
* Bring supplies before entering, since the exit may not be available until the boss is dead.&lt;br /&gt;
* These bosses are intended for groups or well-prepared players.&lt;br /&gt;
* Some bosses may spawn with additional monsters or delayed warning messages before the fight begins.&lt;/div&gt;</summary>
		<author><name>Bjorn</name></author>
	</entry>
	<entry>
		<id>https://tibiascape.wiki:443/index.php?title=Skinning&amp;diff=523</id>
		<title>Skinning</title>
		<link rel="alternate" type="text/html" href="https://tibiascape.wiki:443/index.php?title=Skinning&amp;diff=523"/>
		<updated>2026-05-07T19:37:37Z</updated>

		<summary type="html">&lt;p&gt;Bjorn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Skinning lets you harvest extra creature products from certain monster corpses. Carry an Obsidian Knife and use it on a fresh corpse after killing a creature. If that corpse can be skinned, the attempt consumes or decays the corpse and may reward materials such as leather, fur, claws, scales, wings, tusks, creature parts, or other crafting and quest items.&lt;br /&gt;
&lt;br /&gt;
Your Skinning skill improves your chance of success. Successful skinning gives Skinning skill progress, can count toward daily mission progress, advances the Skin-Deep achievement, and may restore +1 Soul if you are below your maximum Soul.&lt;br /&gt;
&lt;br /&gt;
Not every monster can be skinned, and failed attempts do not give a reward. Bestiary charms can improve the system further: Scavenge can increase your chance to successfully skin a creature, while Gut can occasionally grant extra creature products. Skinning also has milestone achievements at skill levels 20, 40, 60, 80, and 100.&lt;/div&gt;</summary>
		<author><name>Bjorn</name></author>
	</entry>
	<entry>
		<id>https://tibiascape.wiki:443/index.php?title=Server:_Nexus&amp;diff=476</id>
		<title>Server: Nexus</title>
		<link rel="alternate" type="text/html" href="https://tibiascape.wiki:443/index.php?title=Server:_Nexus&amp;diff=476"/>
		<updated>2025-07-23T10:02:33Z</updated>

		<summary type="html">&lt;p&gt;Bjorn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== '''Info coming soon''' ==&lt;/div&gt;</summary>
		<author><name>Bjorn</name></author>
	</entry>
	<entry>
		<id>https://tibiascape.wiki:443/index.php?title=Server:_Nexus&amp;diff=475</id>
		<title>Server: Nexus</title>
		<link rel="alternate" type="text/html" href="https://tibiascape.wiki:443/index.php?title=Server:_Nexus&amp;diff=475"/>
		<updated>2025-07-23T10:02:16Z</updated>

		<summary type="html">&lt;p&gt;Bjorn: Created page with &amp;quot;Info coming soon&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Info coming soon&lt;/div&gt;</summary>
		<author><name>Bjorn</name></author>
	</entry>
	<entry>
		<id>https://tibiascape.wiki:443/index.php?title=Guilds&amp;diff=474</id>
		<title>Guilds</title>
		<link rel="alternate" type="text/html" href="https://tibiascape.wiki:443/index.php?title=Guilds&amp;diff=474"/>
		<updated>2025-07-15T22:47:31Z</updated>

		<summary type="html">&lt;p&gt;Bjorn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In [[TibiaScape]], guilds are player-run communities designed to bring adventurers together for socializing, questing, and coordinated events. Joining a guild provides exclusive chat channels, shared resources, and a supportive network to tackle challenges collaboratively. Guild membership is essential for players interested in long-term enjoyment of the game.&lt;br /&gt;
&lt;br /&gt;
What makes '''guilds''' different in [https://TibiaScape.com TibiaScape] is the ability to level up your guild, unlocking additional member slots and unique buffs as a team.&lt;br /&gt;
&lt;br /&gt;
Anyone can create a guild in TibiaScape, provided they are at least '''level 10''' and possess a '''guild permit''', available from the game store.&lt;br /&gt;
&lt;br /&gt;
== Creating a Guild ==&lt;br /&gt;
[[File:Guildintro.png|thumb|389px|Creating a Guild]]&lt;br /&gt;
&lt;br /&gt;
To create a guild, open the guild management module, select a guild name, and click '''Create Guild'''. There are no extra charges for creating a guild. '''Guild names cannot be changed once created, so choose carefully.'''&lt;br /&gt;
&lt;br /&gt;
== Guild Management ==&lt;br /&gt;
[[File:Guildfounded.png|thumb|388px|Guild Overview After Creation]]&lt;br /&gt;
&lt;br /&gt;
After your guild has been created, you can start contributing resources, manage members, unlock new member slots, and access guild-specific features.&lt;br /&gt;
&lt;br /&gt;
== Guild Buffs ==&lt;br /&gt;
[[File:Guild Buffs.png|thumb|Guild Buffs Page]]&lt;br /&gt;
&lt;br /&gt;
Guilds can unlock special buffs by leveling up together. These buffs provide significant advantages and can be changed once every 24 hours.&lt;br /&gt;
&lt;br /&gt;
== Guild Members ==&lt;br /&gt;
[[File:MembersPage.png|thumb|Guild Members Management]]&lt;br /&gt;
&lt;br /&gt;
As a guild leader, you have comprehensive control over member management. You can modify ranks, track individual contributions, check player levels, monitor activity, and see online statuses.&lt;br /&gt;
&lt;br /&gt;
== Guild Ranks ==&lt;br /&gt;
[[File:Ranks.png|thumb|Guild Rank Management]]&lt;br /&gt;
&lt;br /&gt;
The ranks tab allows you to create, modify, and manage guild ranks and set specific permissions for each rank.&lt;br /&gt;
&lt;br /&gt;
== Guild Wars ==&lt;br /&gt;
[[File:Guild War.png|thumb|Guild War Management]]&lt;br /&gt;
&lt;br /&gt;
New guilds automatically receive 7 days of '''Pacifist Mode''', preventing other guilds from declaring war during this period. Pacifist Mode ends automatically after 7 days but can be terminated earlier by the guild leader.&lt;br /&gt;
&lt;br /&gt;
=== FAQ: Forced Wars &amp;amp; Pacifist Status ===&lt;br /&gt;
&lt;br /&gt;
A guild can initiate a forced war against any guild '''not''' currently in Pacifist Mode. This costs '''100,000 gold'''.&lt;br /&gt;
&lt;br /&gt;
Members of a guild under forced war attack cannot leave the guild.&lt;br /&gt;
&lt;br /&gt;
A guild under forced war attack can choose to:&lt;br /&gt;
** Fight back&lt;br /&gt;
** Disband the guild&lt;br /&gt;
** Purchase Pacifist Mode&lt;br /&gt;
&lt;br /&gt;
Guilds can recruit new members during war if member slots are available.&lt;br /&gt;
&lt;br /&gt;
A 24-hour preparation period begins immediately upon declaration of a forced war.&lt;br /&gt;
&lt;br /&gt;
Pacifist Mode can be repurchased anytime but has a 3-day cooldown between purchases to prevent abuse.&lt;br /&gt;
&lt;br /&gt;
== Wage Wars ==&lt;br /&gt;
[[File:Wage Wars.png|thumb|Wage Wars Feature]]&lt;br /&gt;
&lt;br /&gt;
TibiaScape also offers a '''wage-war''' system, allowing guilds to challenge each other with bets. If the '''Forced War''' checkbox is '''not selected''', the opposing guild receives an invitation to accept or decline the war voluntarily.&lt;/div&gt;</summary>
		<author><name>Bjorn</name></author>
	</entry>
	<entry>
		<id>https://tibiascape.wiki:443/index.php?title=Humanoids&amp;diff=473</id>
		<title>Humanoids</title>
		<link rel="alternate" type="text/html" href="https://tibiascape.wiki:443/index.php?title=Humanoids&amp;diff=473"/>
		<updated>2025-07-15T22:38:00Z</updated>

		<summary type="html">&lt;p&gt;Bjorn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* Barkless Devotee&lt;br /&gt;
* Barkless Fanatic&lt;br /&gt;
* Boar Man&lt;br /&gt;
* Broken Shaper&lt;br /&gt;
* Bulltaur Alchemist&lt;br /&gt;
* Bulltaur Brute&lt;br /&gt;
* Bulltaur Forgepriest&lt;br /&gt;
* Chakoya Toolshaper&lt;br /&gt;
* Chakoya Tribewarden&lt;br /&gt;
* Chakoya Windcaller&lt;br /&gt;
* Crape Man&lt;br /&gt;
* Corym Charlatan&lt;br /&gt;
* Corym Skirmisher&lt;br /&gt;
* Corym Vanguard&lt;br /&gt;
* Crazed Summer Rearguard&lt;br /&gt;
* Crazed Summer Vanguard&lt;br /&gt;
* Crazed Winter Rearguard&lt;br /&gt;
* Crazed Winter Vanguard&lt;br /&gt;
* Dworc Fleshhunter&lt;br /&gt;
* Dworc Venomsniper&lt;br /&gt;
* Dworc Voodoomaster&lt;br /&gt;
* Dwarf&lt;br /&gt;
* Dwarf Geomancer&lt;br /&gt;
* Dwarf Guard&lt;br /&gt;
* Dwarf Henchman&lt;br /&gt;
* Dwarf Soldier&lt;br /&gt;
* Elf&lt;br /&gt;
* Elf Arcanist&lt;br /&gt;
* Elf Overseer&lt;br /&gt;
* Elf Scout&lt;br /&gt;
* Enslaved Dwarf&lt;br /&gt;
* Execowtioner&lt;br /&gt;
* Firestarter&lt;br /&gt;
* Frost Troll&lt;br /&gt;
* Furious Troll Troll&lt;br /&gt;
* Goblin&lt;br /&gt;
* Goblin Assassin&lt;br /&gt;
* Goblin Elf&lt;br /&gt;
* Goblin Leader&lt;br /&gt;
* Goblin Scavenger&lt;br /&gt;
* Grynch Clan&lt;br /&gt;
* Insane Siren&lt;br /&gt;
* Island Troll&lt;br /&gt;
* Legionnaire Orc&lt;br /&gt;
* Liodile&lt;br /&gt;
* Little Corym Charlatan&lt;br /&gt;
* Lost Basher&lt;br /&gt;
* Lost Berserker&lt;br /&gt;
* Lost Exile&lt;br /&gt;
* Lost Husher&lt;br /&gt;
* Lost Thrower&lt;br /&gt;
* Marauder&lt;br /&gt;
* Minotaur&lt;br /&gt;
* Minotaur Amazon&lt;br /&gt;
* Minotaur Archer&lt;br /&gt;
* Minotaur Cult Follower&lt;br /&gt;
* Minotaur Cult Prophet&lt;br /&gt;
* Minotaur Cult Zealot&lt;br /&gt;
* Minotaur Guard&lt;br /&gt;
* Minotaur Hunter&lt;br /&gt;
* Minotaur Invader&lt;br /&gt;
* Minotaur Mage&lt;br /&gt;
* Misguided Bully&lt;br /&gt;
* Misguided Thief&lt;br /&gt;
* Moohtant Worm&lt;br /&gt;
* Mooh'Tah Warrior&lt;br /&gt;
* Orc&lt;br /&gt;
* Orc Bersker&lt;br /&gt;
* Orc Cult Fanatic&lt;br /&gt;
* Orc Cult Inquisitor&lt;br /&gt;
* Orc Cult Minion&lt;br /&gt;
* Orc Cult Priest&lt;br /&gt;
* Orc Cultist&lt;br /&gt;
* Orc Leader&lt;br /&gt;
* Orc Rider Orc&lt;br /&gt;
* Orc Shaman&lt;br /&gt;
* Orc Spearman&lt;br /&gt;
* Orc Warlord&lt;br /&gt;
* Orc Warrior&lt;br /&gt;
* Pirat Bombardier&lt;br /&gt;
* Pirat Cutthroat&lt;br /&gt;
* Pirat Mate&lt;br /&gt;
* Pirat Scoundrel&lt;br /&gt;
* Priestess&lt;br /&gt;
* Rhindeer&lt;br /&gt;
* Shaper Matriarch&lt;br /&gt;
* Soul-Broken Harbinger&lt;br /&gt;
* Swamp Troll&lt;br /&gt;
* Troll&lt;br /&gt;
* Troll Champion&lt;br /&gt;
* Troll Guard&lt;br /&gt;
* Twisted Shaper&lt;/div&gt;</summary>
		<author><name>Bjorn</name></author>
	</entry>
	<entry>
		<id>https://tibiascape.wiki:443/index.php?title=Player_Guides&amp;diff=472</id>
		<title>Player Guides</title>
		<link rel="alternate" type="text/html" href="https://tibiascape.wiki:443/index.php?title=Player_Guides&amp;diff=472"/>
		<updated>2025-07-12T08:01:38Z</updated>

		<summary type="html">&lt;p&gt;Bjorn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A quick guide to know the basics&lt;br /&gt;
&lt;br /&gt;
- You don't loose your backpack when you die on [[Rookgaard]], so you may rush the quests to earn mastery points&lt;br /&gt;
&lt;br /&gt;
- You gain +1 mastery point for most of the quests you do, even the simple ones&lt;br /&gt;
&lt;br /&gt;
- When you reach mainland and you have [[Premium Account|Premium]], start this quest https://tibia.fandom.com/wiki/A_Father%27s_Burden_Quest/Spoiler specifically the [[Ankrahmun]] part, it nets you currently 25.000 experience, do the other ones too if possible, some of them might require a team.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Good to knows'''&lt;br /&gt;
&lt;br /&gt;
- All the [[blessings]] is free under level 50, there is also a custom blessing in Jakundaf Desert at NPC Adrenius Temple.&lt;br /&gt;
&lt;br /&gt;
- Desert Quest is solo-able if you have the required item for your [[Vocations|vocation]].&lt;br /&gt;
&lt;br /&gt;
- Promotion is free if you have done desert quest and is level 20 with [[Premium Account|premium account]]&lt;/div&gt;</summary>
		<author><name>Bjorn</name></author>
	</entry>
	<entry>
		<id>https://tibiascape.wiki:443/index.php?title=Player_Guides&amp;diff=471</id>
		<title>Player Guides</title>
		<link rel="alternate" type="text/html" href="https://tibiascape.wiki:443/index.php?title=Player_Guides&amp;diff=471"/>
		<updated>2025-07-12T08:01:10Z</updated>

		<summary type="html">&lt;p&gt;Bjorn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A quick guide to know the basics&lt;br /&gt;
&lt;br /&gt;
- You don't loose your backpack when you die on [[Rookgaard]], so you may rush the quests to earn mastery points&lt;br /&gt;
&lt;br /&gt;
- You gain +1 mastery point for most of the quests you do, even the simple ones&lt;br /&gt;
&lt;br /&gt;
- When you reach mainland and you have [[Premium Account|Premium]], start this quest https://tibia.fandom.com/wiki/A_Father%27s_Burden_Quest/Spoiler specifically the [[Ankrahmun]] part, it nets you currently 25.000 experience, do the other ones too if possible, on a new server might require a team.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Good to knows'''&lt;br /&gt;
&lt;br /&gt;
- All the [[blessings]] is free under level 50, there is also a custom blessing in Jakundaf Desert at NPC Adrenius Temple.&lt;br /&gt;
&lt;br /&gt;
- Desert Quest is solo-able if you have the required item for your [[Vocations|vocation]].&lt;br /&gt;
&lt;br /&gt;
- Promotion is free if you have done desert quest and is level 20 with [[Premium Account|premium account]]&lt;/div&gt;</summary>
		<author><name>Bjorn</name></author>
	</entry>
	<entry>
		<id>https://tibiascape.wiki:443/index.php?title=Player_Guides&amp;diff=470</id>
		<title>Player Guides</title>
		<link rel="alternate" type="text/html" href="https://tibiascape.wiki:443/index.php?title=Player_Guides&amp;diff=470"/>
		<updated>2025-07-12T07:59:03Z</updated>

		<summary type="html">&lt;p&gt;Bjorn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A quick guide to know the basics&lt;br /&gt;
&lt;br /&gt;
- You don't loose your backpack when you die on [[Rookgaard]], so you may rush the quests&lt;br /&gt;
&lt;br /&gt;
- When you reach mainland and you have [[Premium Account|Premium]], start this quest https://tibia.fandom.com/wiki/A_Father%27s_Burden_Quest/Spoiler specifically the [[Ankrahmun]] part, it nets you currently 25.000 experience, do the other ones too if possible, on a new server might require a team.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Good to knows'''&lt;br /&gt;
&lt;br /&gt;
- All the [[blessings]] is free under level 50, there is also a custom blessing in Jakundaf Desert at NPC Adrenius Temple.&lt;br /&gt;
&lt;br /&gt;
- Desert Quest is solo-able if you have the required item for your [[Vocations|vocation]].&lt;br /&gt;
&lt;br /&gt;
- Promotion is free if you have done desert quest and is level 20 with [[Premium Account|premium account]]&lt;/div&gt;</summary>
		<author><name>Bjorn</name></author>
	</entry>
	<entry>
		<id>https://tibiascape.wiki:443/index.php?title=Dungeon&amp;diff=469</id>
		<title>Dungeon</title>
		<link rel="alternate" type="text/html" href="https://tibiascape.wiki:443/index.php?title=Dungeon&amp;diff=469"/>
		<updated>2025-07-12T07:51:46Z</updated>

		<summary type="html">&lt;p&gt;Bjorn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A dungeon is a Procedural Generation System that means that every time you enter the dungeon it's a different layout.&lt;br /&gt;
&lt;br /&gt;
There is 7 different difficulties. The difficulty depends on which key you use on the portal&lt;br /&gt;
&lt;br /&gt;
Keys can be mined in from [[Mining]] or found in evil creatures by chance&lt;br /&gt;
&lt;br /&gt;
After you enter the dungeon, you kill monsters to find the treasure key, which opens the door to the reward room, there is also a chance a boss spawns which can drop various loot, but it's optional to kill&lt;br /&gt;
----&lt;br /&gt;
[[File:Tar-dungeon.png|left|thumb|199x199px|Tar Tomb]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Lava-dungenop.png|left|thumb|Goroma]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Stone-dungeon.png|left|thumb|190x190px|Mount Sternum]]&lt;/div&gt;</summary>
		<author><name>Bjorn</name></author>
	</entry>
	<entry>
		<id>https://tibiascape.wiki:443/index.php?title=Dungeon&amp;diff=468</id>
		<title>Dungeon</title>
		<link rel="alternate" type="text/html" href="https://tibiascape.wiki:443/index.php?title=Dungeon&amp;diff=468"/>
		<updated>2025-07-12T07:50:51Z</updated>

		<summary type="html">&lt;p&gt;Bjorn: Created page with &amp;quot;A dungeon is a Procedural Generation System that means that every time you enter the dungeon it's a different layout.  There is 7 different difficulties. The difficulty depends on which key you use on the portal  Keys can be mined in from Mining or found in evil creatures by chance ---- Tar Tomb       Goroma       Mount Sternum&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A dungeon is a Procedural Generation System that means that every time you enter the dungeon it's a different layout.&lt;br /&gt;
&lt;br /&gt;
There is 7 different difficulties. The difficulty depends on which key you use on the portal&lt;br /&gt;
&lt;br /&gt;
Keys can be mined in from [[Mining]] or found in evil creatures by chance&lt;br /&gt;
----&lt;br /&gt;
[[File:Tar-dungeon.png|left|thumb|199x199px|Tar Tomb]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Lava-dungenop.png|left|thumb|Goroma]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Stone-dungeon.png|left|thumb|190x190px|Mount Sternum]]&lt;/div&gt;</summary>
		<author><name>Bjorn</name></author>
	</entry>
	<entry>
		<id>https://tibiascape.wiki:443/index.php?title=File:Stone-dungeon.png&amp;diff=467</id>
		<title>File:Stone-dungeon.png</title>
		<link rel="alternate" type="text/html" href="https://tibiascape.wiki:443/index.php?title=File:Stone-dungeon.png&amp;diff=467"/>
		<updated>2025-07-12T07:49:33Z</updated>

		<summary type="html">&lt;p&gt;Bjorn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Mount Sternum&lt;/div&gt;</summary>
		<author><name>Bjorn</name></author>
	</entry>
	<entry>
		<id>https://tibiascape.wiki:443/index.php?title=File:Lava-dungenop.png&amp;diff=466</id>
		<title>File:Lava-dungenop.png</title>
		<link rel="alternate" type="text/html" href="https://tibiascape.wiki:443/index.php?title=File:Lava-dungenop.png&amp;diff=466"/>
		<updated>2025-07-12T07:48:38Z</updated>

		<summary type="html">&lt;p&gt;Bjorn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;lava&lt;/div&gt;</summary>
		<author><name>Bjorn</name></author>
	</entry>
	<entry>
		<id>https://tibiascape.wiki:443/index.php?title=File:Tar-dungeon.png&amp;diff=465</id>
		<title>File:Tar-dungeon.png</title>
		<link rel="alternate" type="text/html" href="https://tibiascape.wiki:443/index.php?title=File:Tar-dungeon.png&amp;diff=465"/>
		<updated>2025-07-12T07:47:56Z</updated>

		<summary type="html">&lt;p&gt;Bjorn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Tar&lt;/div&gt;</summary>
		<author><name>Bjorn</name></author>
	</entry>
	<entry>
		<id>https://tibiascape.wiki:443/index.php?title=Insomniacs&amp;diff=463</id>
		<title>Insomniacs</title>
		<link rel="alternate" type="text/html" href="https://tibiascape.wiki:443/index.php?title=Insomniacs&amp;diff=463"/>
		<updated>2025-07-02T20:16:04Z</updated>

		<summary type="html">&lt;p&gt;Bjorn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Insomniacs =&lt;br /&gt;
'''From TibiaScape'''&lt;br /&gt;
&lt;br /&gt;
The '''[https://tibiascape.com/insomniacs Insomniacs]''' page on TibiaScape tracks which players remain online the longest, showcasing the most dedicated or sleep-deprived adventurers in real time.&lt;br /&gt;
&lt;br /&gt;
== Purpose ==&lt;br /&gt;
This page highlights players with exceptionally high total online time across recent days and weeks — essentially revealing who “never sleeps” on the TibiaScape Server.&lt;br /&gt;
&lt;br /&gt;
== What You Can See ==&lt;br /&gt;
* A dynamic table listing player names alongside their daily online durations.&lt;br /&gt;
* Columns typically include time spent online for the past 7 days.&lt;br /&gt;
* A summary column aggregates the total time online for the current week.&lt;br /&gt;
&lt;br /&gt;
== Who Uses It? ==&lt;br /&gt;
* '''Insomniacs''' — players who log extremely high consecutive hours.&lt;br /&gt;
* '''Community watchers''' — curious players checking who’s grinding non‑stop.&lt;br /&gt;
* '''Competitive users''' — players tracking consistent uptime for bragging or verifying bots.&lt;br /&gt;
&lt;br /&gt;
== How It Works ==&lt;br /&gt;
1. The server records each player's online session durations.&lt;br /&gt;
2. Data is automatically aggregated daily and weekly.&lt;br /&gt;
3. The Insomniacs page pulls and displays this data in a sortable leaderboard format :contentReference[oaicite:2]{index=2}.&lt;br /&gt;
&lt;br /&gt;
== 📌 Notes ==&lt;br /&gt;
* Values are updated live— recent days may not be fully scaled until midnight server time.&lt;br /&gt;
* “Today” updates in real time as gameplay continues.&lt;br /&gt;
* A player can join or leave the table depending on their weekly total.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
''Explore it live: [https://tibiascape.com/insomniacs Insomniacs on TibiaScape]''&lt;/div&gt;</summary>
		<author><name>Bjorn</name></author>
	</entry>
	<entry>
		<id>https://tibiascape.wiki:443/index.php?title=Insomniacs&amp;diff=462</id>
		<title>Insomniacs</title>
		<link rel="alternate" type="text/html" href="https://tibiascape.wiki:443/index.php?title=Insomniacs&amp;diff=462"/>
		<updated>2025-07-02T20:14:20Z</updated>

		<summary type="html">&lt;p&gt;Bjorn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Insomniacs =&lt;br /&gt;
'''From TibiaScape'''&lt;br /&gt;
&lt;br /&gt;
The **Insomniacs** page on TibiaScape tracks which players remain online the longest, showcasing the most dedicated or sleep-deprived adventurers in real time.&lt;br /&gt;
&lt;br /&gt;
== 🔍 Purpose ==&lt;br /&gt;
This page highlights players with exceptionally high total online time across recent days and weeks — essentially revealing who “never sleeps” in the TibiaScape universe :contentReference[oaicite:1]{index=1}.&lt;br /&gt;
&lt;br /&gt;
== 📊 What You Can See ==&lt;br /&gt;
* A dynamic table listing player names alongside their daily online durations.&lt;br /&gt;
* Columns typically include time spent online for the past 6 days, yesterday, and today.&lt;br /&gt;
* A summary column aggregates the total time online for the current week.&lt;br /&gt;
&lt;br /&gt;
== 🌙 Who Uses It? ==&lt;br /&gt;
* **Insomniacs** — players who log extremely high consecutive hours.&lt;br /&gt;
* **Community watchers** — curious players checking who’s grinding non‑stop.&lt;br /&gt;
* **Competitive users** — players tracking consistent uptime for bragging or verifying bots.&lt;br /&gt;
&lt;br /&gt;
== ⚙️ How It Works ==&lt;br /&gt;
1. The server records each player's online session durations.&lt;br /&gt;
2. Data is automatically aggregated daily and weekly.&lt;br /&gt;
3. The Insomniacs page pulls and displays this data in a sortable leaderboard format :contentReference[oaicite:2]{index=2}.&lt;br /&gt;
&lt;br /&gt;
== 📌 Notes ==&lt;br /&gt;
* Values are updated daily — recent days may not be fully scaled until midnight server time.&lt;br /&gt;
* “Today” updates in real time as gameplay continues.&lt;br /&gt;
* A player can join or leave the table depending on their weekly total.&lt;br /&gt;
&lt;br /&gt;
See also: [[Who Is Online?]], [[Highscores]], [[Recent Deaths]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
''Explore it live: [https://tibiascape.com/insomniacs Insomniacs on TibiaScape]''&lt;/div&gt;</summary>
		<author><name>Bjorn</name></author>
	</entry>
	<entry>
		<id>https://tibiascape.wiki:443/index.php?title=Item_attributes&amp;diff=461</id>
		<title>Item attributes</title>
		<link rel="alternate" type="text/html" href="https://tibiascape.wiki:443/index.php?title=Item_attributes&amp;diff=461"/>
		<updated>2025-07-02T20:12:55Z</updated>

		<summary type="html">&lt;p&gt;Bjorn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Item Attributes =&lt;br /&gt;
'''From TibiaScape'''&lt;br /&gt;
&lt;br /&gt;
In TibiaScape, rare items can roll special '''item attributes''' that significantly boost their power and utility. These attributes enhance combat performance, survivability, utility, and profession skills. Below is a complete list of all possible item attributes categorized by type.&lt;br /&gt;
&lt;br /&gt;
== Core Stats ==&lt;br /&gt;
* HP&lt;br /&gt;
* MP&lt;br /&gt;
* Magic Level&lt;br /&gt;
* Melee Skills&lt;br /&gt;
* Fist Fighting&lt;br /&gt;
* Sword Fighting&lt;br /&gt;
* Axe Fighting&lt;br /&gt;
* Club Fighting&lt;br /&gt;
* Distance Fighting&lt;br /&gt;
* Shielding&lt;br /&gt;
* Speed&lt;br /&gt;
* Charges&lt;br /&gt;
* Luck&lt;br /&gt;
* Weight Reduction&lt;br /&gt;
&lt;br /&gt;
== Combat Bonuses ==&lt;br /&gt;
* Physical Damage&lt;br /&gt;
* Energy Damage&lt;br /&gt;
* Earth Damage&lt;br /&gt;
* Fire Damage&lt;br /&gt;
* Ice Damage&lt;br /&gt;
* Holy Damage&lt;br /&gt;
* Death Damage&lt;br /&gt;
* Spell Damage&lt;br /&gt;
* Critical Chance&lt;br /&gt;
* Critical Damage&lt;br /&gt;
* Rune Critical Chance&lt;br /&gt;
* Spell Crit&lt;br /&gt;
* Attack Speed&lt;br /&gt;
* Double Attack&lt;br /&gt;
* Paralyze Chance&lt;br /&gt;
* Slow Chance&lt;br /&gt;
* Skill Boost Chance&lt;br /&gt;
&lt;br /&gt;
== Resistances ==&lt;br /&gt;
* Physical Resistance&lt;br /&gt;
* Energy Resistance&lt;br /&gt;
* Earth Resistance&lt;br /&gt;
* Fire Resistance&lt;br /&gt;
* Ice Resistance&lt;br /&gt;
* Holy Resistance&lt;br /&gt;
* Death Resistance&lt;br /&gt;
* Magic Resistance&lt;br /&gt;
* Life Drain Resistance&lt;br /&gt;
* Mana Drain Resistance&lt;br /&gt;
&lt;br /&gt;
== On-Hit &amp;amp; Elemental Effects ==&lt;br /&gt;
* Fire Attack / Fire when Hit&lt;br /&gt;
* Ice Attack / Ice when Hit&lt;br /&gt;
* Earth Attack / Earth when Hit&lt;br /&gt;
* Death Attack / Death when Hit&lt;br /&gt;
* Holy Attack / Holy when Hit&lt;br /&gt;
* Energy Attack / Energy when Hit&lt;br /&gt;
&lt;br /&gt;
== Kill Effects &amp;amp; Sustain ==&lt;br /&gt;
* Life Leech&lt;br /&gt;
* Mana Leech&lt;br /&gt;
* Health on Kill&lt;br /&gt;
* Mana on Kill&lt;br /&gt;
* Healing&lt;br /&gt;
* Mana Shield&lt;br /&gt;
&lt;br /&gt;
== Spell-Related Modifiers ==&lt;br /&gt;
=== Spell Cooldown Reduction ===&lt;br /&gt;
* Attack Spells Cooldown&lt;br /&gt;
* Healing Spells Cooldown&lt;br /&gt;
* Support Spells Cooldown&lt;br /&gt;
* Conjuring Spells Cooldown&lt;br /&gt;
* All Spells Cooldown&lt;br /&gt;
&lt;br /&gt;
=== Spell Mana Cost Reduction ===&lt;br /&gt;
* Attack Spells Mana&lt;br /&gt;
* Healing Spells Mana&lt;br /&gt;
* Support Spells Mana&lt;br /&gt;
* Conjuring Spells Mana&lt;br /&gt;
* All Spells Mana&lt;br /&gt;
&lt;br /&gt;
== Profession &amp;amp; Utility ==&lt;br /&gt;
* Mining Skill&lt;br /&gt;
* Mining Damage&lt;br /&gt;
* Mining Yield&lt;br /&gt;
* Mining Stonebreaker&lt;br /&gt;
* Skinning Skill&lt;br /&gt;
* Fishing Skill&lt;br /&gt;
* Unidentified Chance&lt;br /&gt;
* Additional Gold&lt;br /&gt;
* Chance to Keep Charge&lt;br /&gt;
&lt;br /&gt;
== Creature Type Bonuses ==&lt;br /&gt;
=== Increased Damage To ===&lt;br /&gt;
* Undead&lt;br /&gt;
* Amphibic&lt;br /&gt;
* Aquatic&lt;br /&gt;
* Bird&lt;br /&gt;
* Construct&lt;br /&gt;
* Demon&lt;br /&gt;
* Dragon&lt;br /&gt;
* Elemental&lt;br /&gt;
* Dimensional&lt;br /&gt;
* Fey&lt;br /&gt;
* Giant&lt;br /&gt;
* Human&lt;br /&gt;
* Humanoid&lt;br /&gt;
* Lycanthrope&lt;br /&gt;
* Magical&lt;br /&gt;
* Mammal&lt;br /&gt;
* Plant&lt;br /&gt;
* Reptile&lt;br /&gt;
* Slime&lt;br /&gt;
* Vermin&lt;br /&gt;
&lt;br /&gt;
=== Increased Resistance To ===&lt;br /&gt;
* Undead&lt;br /&gt;
* Amphibic&lt;br /&gt;
* Aquatic&lt;br /&gt;
* Bird&lt;br /&gt;
* Construct&lt;br /&gt;
* Demon&lt;br /&gt;
* Dragon&lt;br /&gt;
* Elemental&lt;br /&gt;
* Dimensional&lt;br /&gt;
* Fey&lt;br /&gt;
* Giant&lt;br /&gt;
* Human&lt;br /&gt;
* Humanoid&lt;br /&gt;
* Lycanthrope&lt;br /&gt;
* Magical&lt;br /&gt;
* Mammal&lt;br /&gt;
* Plant&lt;br /&gt;
* Reptile&lt;br /&gt;
* Slime&lt;br /&gt;
* Vermin&lt;br /&gt;
&lt;br /&gt;
== Dodge &amp;amp; Block Chances ==&lt;br /&gt;
=== Dodge Chance ===&lt;br /&gt;
* General Dodge Chance&lt;br /&gt;
* Dodge Chance vs. (Amphibic, Aquatic, Bird, etc...)&lt;br /&gt;
&lt;br /&gt;
=== Block Chance ===&lt;br /&gt;
* Block Chance vs. (Aquatic, Bird, Demon, etc...)&lt;br /&gt;
&lt;br /&gt;
== Status Effects ==&lt;br /&gt;
* Burn Condition&lt;br /&gt;
* Bleed Condition&lt;br /&gt;
* Poison Condition&lt;br /&gt;
* Freezing Condition&lt;br /&gt;
* Energy Condition&lt;br /&gt;
* Dazzled Condition&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Attributes only appear on items of **rarity tier** (e.g. Rare, Epic, Legendary).&lt;br /&gt;
* Higher rarity = more attributes and stronger values.&lt;br /&gt;
* Most bonuses scale based on item type and rarity.&lt;br /&gt;
* Some attributes are exclusive to specific item classes or weapons.&lt;br /&gt;
&lt;br /&gt;
See also: [[Item Rarity System]], [[Crafting]], [[Item Bazaar|Bazaar]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
''Browse the live item attribute rolls on the [https://tibiascape.com/bazaar/items TibiaScape Bazaar].''&lt;/div&gt;</summary>
		<author><name>Bjorn</name></author>
	</entry>
	<entry>
		<id>https://tibiascape.wiki:443/index.php?title=Item_attributes&amp;diff=460</id>
		<title>Item attributes</title>
		<link rel="alternate" type="text/html" href="https://tibiascape.wiki:443/index.php?title=Item_attributes&amp;diff=460"/>
		<updated>2025-07-02T20:12:08Z</updated>

		<summary type="html">&lt;p&gt;Bjorn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Item Attributes =&lt;br /&gt;
'''From TibiaScape'''&lt;br /&gt;
&lt;br /&gt;
In TibiaScape, rare items can roll special **item attributes** that significantly boost their power and utility. These attributes enhance combat performance, survivability, utility, and profession skills. Below is a complete list of all possible item attributes categorized by type.&lt;br /&gt;
&lt;br /&gt;
== Core Stats ==&lt;br /&gt;
* HP&lt;br /&gt;
* MP&lt;br /&gt;
* Magic Level&lt;br /&gt;
* Melee Skills&lt;br /&gt;
* Fist Fighting&lt;br /&gt;
* Sword Fighting&lt;br /&gt;
* Axe Fighting&lt;br /&gt;
* Club Fighting&lt;br /&gt;
* Distance Fighting&lt;br /&gt;
* Shielding&lt;br /&gt;
* Speed&lt;br /&gt;
* Charges&lt;br /&gt;
* Luck&lt;br /&gt;
* Weight Reduction&lt;br /&gt;
&lt;br /&gt;
== Combat Bonuses ==&lt;br /&gt;
* Physical Damage&lt;br /&gt;
* Energy Damage&lt;br /&gt;
* Earth Damage&lt;br /&gt;
* Fire Damage&lt;br /&gt;
* Ice Damage&lt;br /&gt;
* Holy Damage&lt;br /&gt;
* Death Damage&lt;br /&gt;
* Spell Damage&lt;br /&gt;
* Critical Chance&lt;br /&gt;
* Critical Damage&lt;br /&gt;
* Rune Critical Chance&lt;br /&gt;
* Spell Crit&lt;br /&gt;
* Attack Speed&lt;br /&gt;
* Double Attack&lt;br /&gt;
* Paralyze Chance&lt;br /&gt;
* Slow Chance&lt;br /&gt;
* Skill Boost Chance&lt;br /&gt;
&lt;br /&gt;
== Resistances ==&lt;br /&gt;
* Physical Resistance&lt;br /&gt;
* Energy Resistance&lt;br /&gt;
* Earth Resistance&lt;br /&gt;
* Fire Resistance&lt;br /&gt;
* Ice Resistance&lt;br /&gt;
* Holy Resistance&lt;br /&gt;
* Death Resistance&lt;br /&gt;
* Magic Resistance&lt;br /&gt;
* Life Drain Resistance&lt;br /&gt;
* Mana Drain Resistance&lt;br /&gt;
&lt;br /&gt;
== On-Hit &amp;amp; Elemental Effects ==&lt;br /&gt;
* Fire Attack / Fire when Hit&lt;br /&gt;
* Ice Attack / Ice when Hit&lt;br /&gt;
* Earth Attack / Earth when Hit&lt;br /&gt;
* Death Attack / Death when Hit&lt;br /&gt;
* Holy Attack / Holy when Hit&lt;br /&gt;
* Energy Attack / Energy when Hit&lt;br /&gt;
&lt;br /&gt;
== Kill Effects &amp;amp; Sustain ==&lt;br /&gt;
* Life Leech&lt;br /&gt;
* Mana Leech&lt;br /&gt;
* Health on Kill&lt;br /&gt;
* Mana on Kill&lt;br /&gt;
* Healing&lt;br /&gt;
* Mana Shield&lt;br /&gt;
&lt;br /&gt;
== Spell-Related Modifiers ==&lt;br /&gt;
=== Spell Cooldown Reduction ===&lt;br /&gt;
* Attack Spells Cooldown&lt;br /&gt;
* Healing Spells Cooldown&lt;br /&gt;
* Support Spells Cooldown&lt;br /&gt;
* Conjuring Spells Cooldown&lt;br /&gt;
* All Spells Cooldown&lt;br /&gt;
&lt;br /&gt;
=== Spell Mana Cost Reduction ===&lt;br /&gt;
* Attack Spells Mana&lt;br /&gt;
* Healing Spells Mana&lt;br /&gt;
* Support Spells Mana&lt;br /&gt;
* Conjuring Spells Mana&lt;br /&gt;
* All Spells Mana&lt;br /&gt;
&lt;br /&gt;
== Profession &amp;amp; Utility ==&lt;br /&gt;
* Mining Skill&lt;br /&gt;
* Mining Damage&lt;br /&gt;
* Mining Yield&lt;br /&gt;
* Mining Stonebreaker&lt;br /&gt;
* Skinning Skill&lt;br /&gt;
* Fishing Skill&lt;br /&gt;
* Unidentified Chance&lt;br /&gt;
* Additional Gold&lt;br /&gt;
* Chance to Keep Charge&lt;br /&gt;
&lt;br /&gt;
== Creature Type Bonuses ==&lt;br /&gt;
=== Increased Damage To ===&lt;br /&gt;
* Undead&lt;br /&gt;
* Amphibic&lt;br /&gt;
* Aquatic&lt;br /&gt;
* Bird&lt;br /&gt;
* Construct&lt;br /&gt;
* Demon&lt;br /&gt;
* Dragon&lt;br /&gt;
* Elemental&lt;br /&gt;
* Dimensional&lt;br /&gt;
* Fey&lt;br /&gt;
* Giant&lt;br /&gt;
* Human&lt;br /&gt;
* Humanoid&lt;br /&gt;
* Lycanthrope&lt;br /&gt;
* Magical&lt;br /&gt;
* Mammal&lt;br /&gt;
* Plant&lt;br /&gt;
* Reptile&lt;br /&gt;
* Slime&lt;br /&gt;
* Vermin&lt;br /&gt;
&lt;br /&gt;
=== Increased Resistance To ===&lt;br /&gt;
* Undead&lt;br /&gt;
* Amphibic&lt;br /&gt;
* Aquatic&lt;br /&gt;
* Bird&lt;br /&gt;
* Construct&lt;br /&gt;
* Demon&lt;br /&gt;
* Dragon&lt;br /&gt;
* Elemental&lt;br /&gt;
* Dimensional&lt;br /&gt;
* Fey&lt;br /&gt;
* Giant&lt;br /&gt;
* Human&lt;br /&gt;
* Humanoid&lt;br /&gt;
* Lycanthrope&lt;br /&gt;
* Magical&lt;br /&gt;
* Mammal&lt;br /&gt;
* Plant&lt;br /&gt;
* Reptile&lt;br /&gt;
* Slime&lt;br /&gt;
* Vermin&lt;br /&gt;
&lt;br /&gt;
== Dodge &amp;amp; Block Chances ==&lt;br /&gt;
=== Dodge Chance ===&lt;br /&gt;
* General Dodge Chance&lt;br /&gt;
* Dodge Chance vs. (Amphibic, Aquatic, Bird, etc...)&lt;br /&gt;
&lt;br /&gt;
=== Block Chance ===&lt;br /&gt;
* Block Chance vs. (Aquatic, Bird, Demon, etc...)&lt;br /&gt;
&lt;br /&gt;
== Status Effects ==&lt;br /&gt;
* Burn Condition&lt;br /&gt;
* Bleed Condition&lt;br /&gt;
* Poison Condition&lt;br /&gt;
* Freezing Condition&lt;br /&gt;
* Energy Condition&lt;br /&gt;
* Dazzled Condition&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Attributes only appear on items of **rarity tier** (e.g. Rare, Epic, Legendary).&lt;br /&gt;
* Higher rarity = more attributes and stronger values.&lt;br /&gt;
* Most bonuses scale based on item type and rarity.&lt;br /&gt;
* Some attributes are exclusive to specific item classes or weapons.&lt;br /&gt;
&lt;br /&gt;
See also: [[Item Rarity System]], [[Crafting]], [[Bazaar]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
''Browse the live item attribute rolls on the [https://tibiascape.com/bazaar/items TibiaScape Bazaar].''&lt;/div&gt;</summary>
		<author><name>Bjorn</name></author>
	</entry>
	<entry>
		<id>https://tibiascape.wiki:443/index.php?title=Item_attributes&amp;diff=459</id>
		<title>Item attributes</title>
		<link rel="alternate" type="text/html" href="https://tibiascape.wiki:443/index.php?title=Item_attributes&amp;diff=459"/>
		<updated>2025-07-02T20:08:30Z</updated>

		<summary type="html">&lt;p&gt;Bjorn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Item Attributes =&lt;br /&gt;
'''From TibiaScape'''&lt;br /&gt;
&lt;br /&gt;
Here is a list of available attributes that can appear on rarity items in TibiaScape. For an item to roll an attribute, it must first become a **rarity item** (e.g. {{Rare}}, {{Epic}}, {{Legendary}}, or higher).&lt;br /&gt;
&lt;br /&gt;
== General Attributes ==&lt;br /&gt;
These can appear on most item types depending on the item class:&lt;br /&gt;
&lt;br /&gt;
* {{Plus}} Defense&lt;br /&gt;
* {{Plus}} Armor&lt;br /&gt;
* {{Plus}} Attack&lt;br /&gt;
* {{Plus}} Magic Level&lt;br /&gt;
* {{Plus}} Speed&lt;br /&gt;
* Increased Healing&lt;br /&gt;
* Increased Damage&lt;br /&gt;
* Mana Leech&lt;br /&gt;
* Life Leech&lt;br /&gt;
* Reflect Damage&lt;br /&gt;
* Reduced Damage Taken&lt;br /&gt;
* Resistance to Fire/Ice/Energy/Earth&lt;br /&gt;
* Increased Damage vs. specific creature types (e.g. Demons, Undead, Humans)&lt;br /&gt;
&lt;br /&gt;
== Weapon-Specific Attributes ==&lt;br /&gt;
=== Melee Weapons ===&lt;br /&gt;
* Increased Physical Damage&lt;br /&gt;
* {{Plus}} Sword/Axe/Club Fighting&lt;br /&gt;
* % Increased Attack Speed&lt;br /&gt;
* Chance to Bleed&lt;br /&gt;
* Chance to Stun&lt;br /&gt;
* Increased Critical Hit Chance&lt;br /&gt;
* Critical Hit Multiplier&lt;br /&gt;
&lt;br /&gt;
=== Ranged Weapons ===&lt;br /&gt;
* {{Plus}} Distance Fighting&lt;br /&gt;
* % Increased Projectile Speed&lt;br /&gt;
* Increased Critical Damage&lt;br /&gt;
* Bonus Damage vs. Flying creatures&lt;br /&gt;
* Piercing Damage&lt;br /&gt;
&lt;br /&gt;
=== Magic Weapons (Wands/Rods) ===&lt;br /&gt;
* {{Plus}} Magic Level&lt;br /&gt;
* Increased Elemental Damage (Fire/Ice/Energy/Earth)&lt;br /&gt;
* Chance to Apply DoT (Burn, Freeze, Shock)&lt;br /&gt;
* % Mana Cost Reduction&lt;br /&gt;
* Spell Haste&lt;br /&gt;
&lt;br /&gt;
== Armor Attributes ==&lt;br /&gt;
* {{Plus}} Defense / Armor Value&lt;br /&gt;
* % Damage Reduction&lt;br /&gt;
* % Resistance to Fire/Ice/Energy/Earth&lt;br /&gt;
* Increased HP or Mana Regen&lt;br /&gt;
* Thorns (Reflect Melee Damage)&lt;br /&gt;
* Chance to Block Hit&lt;br /&gt;
&lt;br /&gt;
== Accessories (Rings, Amulets) ==&lt;br /&gt;
* % Increased Healing&lt;br /&gt;
* Resistance to Death or Holy Damage&lt;br /&gt;
* Buff Duration Extension&lt;br /&gt;
* Extra Experience from Monsters&lt;br /&gt;
* Loot Bonus %&lt;br /&gt;
* Reduced Exhaustion Time&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Not all attributes can appear on all item types.&lt;br /&gt;
* Higher rarity tiers roll more attributes and with higher values.&lt;br /&gt;
* Some attributes are exclusive to certain item types or tiers.&lt;br /&gt;
&lt;br /&gt;
See also: [[Item Rarity System]], [[Equipment]], [[Crafting]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
''For a live view of rolling attributes and trading items, visit the [https://tibiascape.com/bazaar/items TibiaScape Bazaar].''&lt;/div&gt;</summary>
		<author><name>Bjorn</name></author>
	</entry>
	<entry>
		<id>https://tibiascape.wiki:443/index.php?title=Uber_boss&amp;diff=458</id>
		<title>Uber boss</title>
		<link rel="alternate" type="text/html" href="https://tibiascape.wiki:443/index.php?title=Uber_boss&amp;diff=458"/>
		<updated>2025-07-02T20:06:11Z</updated>

		<summary type="html">&lt;p&gt;Bjorn: /* How to Summon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Uber Bosses =&lt;br /&gt;
&lt;br /&gt;
'''Uber Bosses''' are an extremely challenging tier of endgame content introduced in the [[Changelog/July_2025|July 2025 update]]. Designed specifically for elite players, these encounters feature unique mechanics, incredibly high difficulty, and the rarest loot obtainable in the game.&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
Uber Bosses are considered a new pinnacle of PvE difficulty. They are not part of the regular boss rotation and cannot be encountered through standard means. Instead, each Uber Boss requires a special summoning item obtained through difficult content.&lt;br /&gt;
&lt;br /&gt;
=== Key Features ===&lt;br /&gt;
* Uber Bosses are '''not designed to be killed regularly'''. They represent extreme challenges, possibly requiring server-wide coordination.&lt;br /&gt;
* They drop '''exclusive loot''', including ultra-rare and high-value items not found elsewhere.&lt;br /&gt;
* Summoning an Uber Boss requires specific items, usually dropped from powerful existing bosses.&lt;br /&gt;
* These bosses appear in '''special instanced locations''', often connected to the boss's original environment.&lt;br /&gt;
&lt;br /&gt;
== Uber Orshabaal ==&lt;br /&gt;
&lt;br /&gt;
The first Uber Boss introduced is '''Uber Orshabaal'''.&lt;br /&gt;
&lt;br /&gt;
=== How to Summon ===&lt;br /&gt;
Uber Orshabaal is summoned by sacrificing an '''Orshabaal's Brain''' at the [[Sacrifice Table]].&lt;br /&gt;
&lt;br /&gt;
=== Portal Access ===&lt;br /&gt;
* The portal to Uber Orshabaal’s realm only becomes accessible from within the original Orshabaal raid room.&lt;br /&gt;
* If the regular Orshabaal raid has not triggered, the portal cannot be reached – meaning summoning Uber Orshabaal without raid access is a waste.&lt;br /&gt;
&lt;br /&gt;
=== Rewards ===&lt;br /&gt;
Uber Orshabaal has a chance to drop the highly coveted '''Uber Orshabaal's Brain'''. This item will be used in the future to summon even more powerful content.&lt;br /&gt;
&lt;br /&gt;
== Future Uber Bosses ==&lt;br /&gt;
&lt;br /&gt;
More Uber Bosses are planned. Each will require its own unique summoning material and strategy.&lt;br /&gt;
&lt;br /&gt;
All future additions will be listed in the [[Changelog]] and will follow the same high-difficulty, high-reward format.&lt;br /&gt;
&lt;br /&gt;
== Patch Changes ==&lt;br /&gt;
* '''Removed''': Orshabaal’s Brain from Annihilator Quest.&lt;br /&gt;
* '''Added''': Infernal Fletcher NPC to [[Genesis]] and [[Eternal]].&lt;br /&gt;
* '''Adjusted''': Reduced dungeon quantity rewards for higher key levels.&lt;br /&gt;
* '''Introduced''': Uber Orshabaal and the Uber Boss system.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Bosses]]&lt;br /&gt;
* [[Raids]]&lt;br /&gt;
* [[Sacrifice Table]]&lt;br /&gt;
* [[Genesis]]&lt;br /&gt;
* [[Eternal]]&lt;/div&gt;</summary>
		<author><name>Bjorn</name></author>
	</entry>
	<entry>
		<id>https://tibiascape.wiki:443/index.php?title=Uber_boss&amp;diff=457</id>
		<title>Uber boss</title>
		<link rel="alternate" type="text/html" href="https://tibiascape.wiki:443/index.php?title=Uber_boss&amp;diff=457"/>
		<updated>2025-07-02T20:05:04Z</updated>

		<summary type="html">&lt;p&gt;Bjorn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Uber Bosses =&lt;br /&gt;
&lt;br /&gt;
'''Uber Bosses''' are an extremely challenging tier of endgame content introduced in the [[Changelog/July_2025|July 2025 update]]. Designed specifically for elite players, these encounters feature unique mechanics, incredibly high difficulty, and the rarest loot obtainable in the game.&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
Uber Bosses are considered a new pinnacle of PvE difficulty. They are not part of the regular boss rotation and cannot be encountered through standard means. Instead, each Uber Boss requires a special summoning item obtained through difficult content.&lt;br /&gt;
&lt;br /&gt;
=== Key Features ===&lt;br /&gt;
* Uber Bosses are '''not designed to be killed regularly'''. They represent extreme challenges, possibly requiring server-wide coordination.&lt;br /&gt;
* They drop '''exclusive loot''', including ultra-rare and high-value items not found elsewhere.&lt;br /&gt;
* Summoning an Uber Boss requires specific items, usually dropped from powerful existing bosses.&lt;br /&gt;
* These bosses appear in '''special instanced locations''', often connected to the boss's original environment.&lt;br /&gt;
&lt;br /&gt;
== Uber Orshabaal ==&lt;br /&gt;
&lt;br /&gt;
The first Uber Boss introduced is '''Uber Orshabaal'''.&lt;br /&gt;
&lt;br /&gt;
=== How to Summon ===&lt;br /&gt;
Uber Orshabaal is summoned by sacrificing an '''Orshabaal's Brain''' at the [[Sacrifice Table]]. This item is no longer obtainable via the Annihilator Quest, and now only drops from the regular [[Orshabaal]] during raids.&lt;br /&gt;
&lt;br /&gt;
=== Portal Access ===&lt;br /&gt;
* The portal to Uber Orshabaal’s realm only becomes accessible from within the original Orshabaal raid room.&lt;br /&gt;
* If the regular Orshabaal raid has not triggered, the portal cannot be reached – meaning summoning Uber Orshabaal without raid access is a waste.&lt;br /&gt;
&lt;br /&gt;
=== Rewards ===&lt;br /&gt;
Uber Orshabaal has a chance to drop the highly coveted '''Uber Orshabaal's Brain'''. This item will be used in the future to summon even more powerful content.&lt;br /&gt;
&lt;br /&gt;
== Future Uber Bosses ==&lt;br /&gt;
&lt;br /&gt;
More Uber Bosses are planned. Each will require its own unique summoning material and strategy.&lt;br /&gt;
&lt;br /&gt;
All future additions will be listed in the [[Changelog]] and will follow the same high-difficulty, high-reward format.&lt;br /&gt;
&lt;br /&gt;
== Patch Changes ==&lt;br /&gt;
* '''Removed''': Orshabaal’s Brain from Annihilator Quest.&lt;br /&gt;
* '''Added''': Infernal Fletcher NPC to [[Genesis]] and [[Eternal]].&lt;br /&gt;
* '''Adjusted''': Reduced dungeon quantity rewards for higher key levels.&lt;br /&gt;
* '''Introduced''': Uber Orshabaal and the Uber Boss system.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Bosses]]&lt;br /&gt;
* [[Raids]]&lt;br /&gt;
* [[Sacrifice Table]]&lt;br /&gt;
* [[Genesis]]&lt;br /&gt;
* [[Eternal]]&lt;/div&gt;</summary>
		<author><name>Bjorn</name></author>
	</entry>
	<entry>
		<id>https://tibiascape.wiki:443/index.php?title=Main_Page&amp;diff=455</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://tibiascape.wiki:443/index.php?title=Main_Page&amp;diff=455"/>
		<updated>2025-06-18T11:09:34Z</updated>

		<summary type="html">&lt;p&gt;Bjorn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Welcome to the Official [https://tibiascape.com TibiaScape] Wiki! ===&lt;br /&gt;
&lt;br /&gt;
This wiki is officially hosted by TibiaScape.&lt;br /&gt;
&lt;br /&gt;
To '''contribute''', log in with Discord [https://tibiascape.wiki/index.php?title=Special:UserLogin&amp;amp;returnto=Main+Page here] and share your knowledge with new players. See the [[Special:ContributionScores|Contribution High Scores]] to check out top contributors!&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%; text-align:center; font-size:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[Creatures]] || [[Crafting]] || [[Equipment]] || [[Experience table]] || [[Professions]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Item Bazaar]] || [[Character Bazaar]] || [[Player Guides]] || [[Item attributes]] || [[Insomniacs]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Hunting Places]] || [[Spells]] || [[Quests]] || [[Raids]] || [[Bestiary]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Rarity]] || [[Mining]] || [[Server Information]] || [[Fish]] || [[Charms]]&lt;br /&gt;
|}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Special:Random|'''Click here for a Random Page''']]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
When you start playing TibiaScape, you'll choose between:&lt;br /&gt;
* '''PVP Realm''': Compete directly with other players.&lt;br /&gt;
* '''NPVP Realm''': Enjoy a peaceful, non-competitive experience. Both realms coexist on the same server but operate separately. Players share the economy and Game Chat but cannot see or trade with each other directly. This unique dual-realm system ensures an engaging and immersive experience for all players.&lt;br /&gt;
You will also choose a faction to play in:&lt;br /&gt;
&lt;br /&gt;
- currently there are 5 factions, '''humans''', '''dwarf''', '''undead''', '''elf''', '''orcs''' which all have different racial bonuses&lt;br /&gt;
&lt;br /&gt;
[[File:Review-texts.png|thumb|586x586px|center]]&lt;/div&gt;</summary>
		<author><name>Bjorn</name></author>
	</entry>
	<entry>
		<id>https://tibiascape.wiki:443/index.php?title=Main_Page&amp;diff=454</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://tibiascape.wiki:443/index.php?title=Main_Page&amp;diff=454"/>
		<updated>2025-06-18T11:07:13Z</updated>

		<summary type="html">&lt;p&gt;Bjorn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Welcome to the Official [https://tibiascape.com TibiaScape] Wiki! ===&lt;br /&gt;
&lt;br /&gt;
This wiki is officially hosted by TibiaScape.&lt;br /&gt;
&lt;br /&gt;
To '''contribute''', log in with Discord [https://tibiascape.wiki/index.php?title=Special:UserLogin&amp;amp;returnto=Main+Page here] and share your knowledge with new players. See the [[Special:ContributionScores|Contribution High Scores]] to check out top contributors!&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%; text-align:center; font-size:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[Creatures]] || [[Crafting]] || [[Equipment]] || [[Experience table]] || [[Professions]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Item Bazaar]] || [[Character Bazaar]] || [[Player Guides]] || [[Item attributes]] || [[Insomniacs]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Hunting Places]] || [[Spells]] || [[Quests]] || [[Raids]] || [[Bestiary]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Rarity]] || [[Mining]] || [[Server Information]] || [[Fish]] || [[Charms]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Special:Random|'''Click here for a Random Page''']]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
When you start playing TibiaScape, you'll choose between:&lt;br /&gt;
* '''PVP Realm''': Compete directly with other players.&lt;br /&gt;
* '''NPVP Realm''': Enjoy a peaceful, non-competitive experience.&lt;br /&gt;
&lt;br /&gt;
Both realms coexist on the same server but operate separately. Players share the economy and Game Chat but cannot see or trade with each other directly.&lt;br /&gt;
&lt;br /&gt;
[[File:Review-texts.png|thumb|586x586px|center]]&lt;br /&gt;
&lt;br /&gt;
This unique dual-realm system ensures an engaging and immersive experience for all players.&lt;/div&gt;</summary>
		<author><name>Bjorn</name></author>
	</entry>
	<entry>
		<id>https://tibiascape.wiki:443/index.php?title=Quests&amp;diff=453</id>
		<title>Quests</title>
		<link rel="alternate" type="text/html" href="https://tibiascape.wiki:443/index.php?title=Quests&amp;diff=453"/>
		<updated>2025-06-09T12:16:07Z</updated>

		<summary type="html">&lt;p&gt;Bjorn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You can find relevant information here about '''Quests''' in '''TibiaScape'''&lt;br /&gt;
&lt;br /&gt;
- [[Annihilator|The Annihilator Quest]]&lt;br /&gt;
----Here is a summarized list of some available quests&lt;br /&gt;
&lt;br /&gt;
* Sea of Light Quest&lt;br /&gt;
* Grimvale&lt;br /&gt;
* Sweety Cyclops&lt;br /&gt;
* Explorer Society&lt;br /&gt;
* Travelling Trader&lt;br /&gt;
* Djinn War&lt;br /&gt;
* Vampire Hunter&lt;br /&gt;
* &amp;lt;s&amp;gt;Bigfoot Burden&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;Their Master's Voice&amp;lt;/s&amp;gt;&lt;br /&gt;
* Koshei The Deathless&lt;br /&gt;
* &amp;lt;s&amp;gt;Elemental Sphere&amp;lt;/s&amp;gt;&lt;br /&gt;
* Outfit Quests&lt;br /&gt;
* The Ancient Tombs&lt;br /&gt;
* Desert Quest&lt;br /&gt;
* Holy Tible&lt;br /&gt;
* The Ape City&lt;br /&gt;
* The New Frontier&lt;br /&gt;
* The Inquisition&lt;br /&gt;
* The Ice Islands&lt;br /&gt;
* The Way To Yalahar&lt;br /&gt;
* Children of the Revolution&lt;br /&gt;
* Unnatural Selection&lt;br /&gt;
* Wrath of the Emperor&lt;br /&gt;
* Friends and Traders&lt;br /&gt;
* Postman&lt;br /&gt;
* &amp;lt;s&amp;gt;Thieves Guild&amp;lt;/s&amp;gt;&lt;br /&gt;
* Captain Haba&lt;br /&gt;
* &amp;lt;s&amp;gt;Secret Service&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;Hidden City of Beregar&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;Tibia Tales&amp;lt;/s&amp;gt;&lt;br /&gt;
* The Shattered Isles&lt;br /&gt;
* &amp;lt;s&amp;gt;Orcish Voyage Quest&amp;lt;/s&amp;gt;&lt;br /&gt;
* Krailos&lt;br /&gt;
* An Uneasy Alliance&lt;br /&gt;
* Chayenne&lt;br /&gt;
* Killing in the Name Of&lt;br /&gt;
* Queen of Banshees Quest&lt;br /&gt;
* &amp;lt;s&amp;gt;Hot Cuisine Quest&amp;lt;/s&amp;gt;&lt;br /&gt;
* Deeper Banuta Shortcut&lt;br /&gt;
* Annihilator Quest&lt;br /&gt;
* &amp;lt;s&amp;gt;Shaburak Quest&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;Askarak Quest&amp;lt;/s&amp;gt;&lt;br /&gt;
* Demon Oak Quest&lt;br /&gt;
* Svargrond Arena&lt;br /&gt;
* Pits of Inferno&lt;br /&gt;
* &amp;lt;s&amp;gt;Horestis Tomb&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;White Raven Monastery Quest&amp;lt;/s&amp;gt;&lt;br /&gt;
* Father's Burden Quest&lt;br /&gt;
* &amp;lt;s&amp;gt;What a Foolish Quest&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
These are the quest categories summarized clearly from your provided data.&lt;/div&gt;</summary>
		<author><name>Bjorn</name></author>
	</entry>
	<entry>
		<id>https://tibiascape.wiki:443/index.php?title=Quests&amp;diff=452</id>
		<title>Quests</title>
		<link rel="alternate" type="text/html" href="https://tibiascape.wiki:443/index.php?title=Quests&amp;diff=452"/>
		<updated>2025-06-09T12:15:49Z</updated>

		<summary type="html">&lt;p&gt;Bjorn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You can find relevant information here about '''Quests''' in '''TibiaScape'''&lt;br /&gt;
&lt;br /&gt;
- [[Annihilator|The Annihilator Quest]]&lt;br /&gt;
----Here is a summarized list of all quest categories extracted from your provided document:&lt;br /&gt;
&lt;br /&gt;
* Sea of Light Quest&lt;br /&gt;
* Grimvale&lt;br /&gt;
* Sweety Cyclops&lt;br /&gt;
* Explorer Society&lt;br /&gt;
* Travelling Trader&lt;br /&gt;
* Djinn War&lt;br /&gt;
* Vampire Hunter&lt;br /&gt;
* &amp;lt;s&amp;gt;Bigfoot Burden&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;Their Master's Voice&amp;lt;/s&amp;gt;&lt;br /&gt;
* Koshei The Deathless&lt;br /&gt;
* &amp;lt;s&amp;gt;Elemental Sphere&amp;lt;/s&amp;gt;&lt;br /&gt;
* Outfit Quests&lt;br /&gt;
* The Ancient Tombs&lt;br /&gt;
* Desert Quest&lt;br /&gt;
* Holy Tible&lt;br /&gt;
* The Ape City&lt;br /&gt;
* The New Frontier&lt;br /&gt;
* The Inquisition&lt;br /&gt;
* The Ice Islands&lt;br /&gt;
* The Way To Yalahar&lt;br /&gt;
* Children of the Revolution&lt;br /&gt;
* Unnatural Selection&lt;br /&gt;
* Wrath of the Emperor&lt;br /&gt;
* Friends and Traders&lt;br /&gt;
* Postman&lt;br /&gt;
* &amp;lt;s&amp;gt;Thieves Guild&amp;lt;/s&amp;gt;&lt;br /&gt;
* Captain Haba&lt;br /&gt;
* &amp;lt;s&amp;gt;Secret Service&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;Hidden City of Beregar&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;Tibia Tales&amp;lt;/s&amp;gt;&lt;br /&gt;
* The Shattered Isles&lt;br /&gt;
* &amp;lt;s&amp;gt;Orcish Voyage Quest&amp;lt;/s&amp;gt;&lt;br /&gt;
* Krailos&lt;br /&gt;
* An Uneasy Alliance&lt;br /&gt;
* Chayenne&lt;br /&gt;
* Killing in the Name Of&lt;br /&gt;
* Queen of Banshees Quest&lt;br /&gt;
* &amp;lt;s&amp;gt;Hot Cuisine Quest&amp;lt;/s&amp;gt;&lt;br /&gt;
* Deeper Banuta Shortcut&lt;br /&gt;
* Annihilator Quest&lt;br /&gt;
* &amp;lt;s&amp;gt;Shaburak Quest&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;Askarak Quest&amp;lt;/s&amp;gt;&lt;br /&gt;
* Demon Oak Quest&lt;br /&gt;
* Svargrond Arena&lt;br /&gt;
* Pits of Inferno&lt;br /&gt;
* &amp;lt;s&amp;gt;Horestis Tomb&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;White Raven Monastery Quest&amp;lt;/s&amp;gt;&lt;br /&gt;
* Father's Burden Quest&lt;br /&gt;
* &amp;lt;s&amp;gt;What a Foolish Quest&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
These are the quest categories summarized clearly from your provided data.&lt;/div&gt;</summary>
		<author><name>Bjorn</name></author>
	</entry>
	<entry>
		<id>https://tibiascape.wiki:443/index.php?title=User:Bjorn&amp;diff=449</id>
		<title>User:Bjorn</title>
		<link rel="alternate" type="text/html" href="https://tibiascape.wiki:443/index.php?title=User:Bjorn&amp;diff=449"/>
		<updated>2025-05-11T18:57:52Z</updated>

		<summary type="html">&lt;p&gt;Bjorn: Created page with &amp;quot;TibiaScape Developer&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;TibiaScape Developer&lt;/div&gt;</summary>
		<author><name>Bjorn</name></author>
	</entry>
	<entry>
		<id>https://tibiascape.wiki:443/index.php?title=Server:_Odyssey&amp;diff=447</id>
		<title>Server: Odyssey</title>
		<link rel="alternate" type="text/html" href="https://tibiascape.wiki:443/index.php?title=Server:_Odyssey&amp;diff=447"/>
		<updated>2025-05-11T18:55:15Z</updated>

		<summary type="html">&lt;p&gt;Bjorn: Created page with &amp;quot; What is new for our new '''ODDYSEY''' server?  * '''Faster Respawn''' specificially for this PVE-server, only 60 seconds spawntimer will make things go nutty, hopefully fun and throw players off-guard, we will deactivate the overspawn timer during this server * '''Char Bazaar''' will have some updates that shows more information if the character has a loot channel and stuff like this, more enhancements and QoL stuff * '''New Dwarf Race''', You can now play as the dwarf...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
What is new for our new '''ODDYSEY''' server?&lt;br /&gt;
&lt;br /&gt;
* '''Faster Respawn''' specificially for this PVE-server, only 60 seconds spawntimer will make things go nutty, hopefully fun and throw players off-guard, we will deactivate the overspawn timer during this server&lt;br /&gt;
* '''Char Bazaar''' will have some updates that shows more information if the character has a loot channel and stuff like this, more enhancements and QoL stuff&lt;br /&gt;
* '''New Dwarf Race''', You can now play as the dwarf faction with its own unique racial bonus and unique outfits.&lt;br /&gt;
* '''Trinkets''', you will be able to find trinkets in the game which will enhance your playstyle further, we already have 2 trinkets which only gives light from the shop, but we're gonna enhance this further, find legendary trinkets, craft on them with the ores and enhance your character even further. Equipped in the arrow slot. This means &amp;quot;specific&amp;quot; trinket attributes will be available.&lt;br /&gt;
* '''The Hive &amp;amp; Shaburak War''' .. hive should have been pushed already, but since we didn't wanna push something out that's halfly baked we held it back, similar to shaburak war we said was coming some time ago, so this time both of these are coming out with this server, unique for the server, huge quests and loot to be found.&lt;br /&gt;
* '''Fishing Profession''' will get an update, we already have the game in place, we have the capacity of the fishes, we lack effects and we lack locations, so we are making fishing great again, you will level up your fishing and find specific zones and areas and rare spawns of fish to fish in to find the best fishes that gives the best effects, not only will they give hp regen and mana regen, but other, stronger specific effects as well, make fishing great again!&lt;br /&gt;
* '''Mining Profession''', we are looking into ways we can improve mining, its already a mind blowing feature, but its an unshaped diamond, we want to make it even better, we have some great suggestions and hopefully with this new server we can make mining even more attractive for everyone.&lt;br /&gt;
* '''My Bids''' to Item Bazaar, has been something asked for, when buying or bidding on items you now will have a new button with an overview to see which items you have bidded on so you can easily keep track on your purchases&lt;br /&gt;
* '''Boosted Creature''', we added boosted creature a year ago, it was not very poggers, we are rebuilding it entirely and making sure you always have something to go after, better chance for better RNG and more bonuses to go after, it was announced soon here and its coming in 18 days: ⁠📍soon⁠&lt;br /&gt;
* '''New item enhancements''', why cant we sell small ruby, small sapphire and small diamond and so on? well soon you will be able to use these on your items to add extra bonuses and effects to your gear temporarily, that means by just a few clicks your gear will be better, when the effect runs off, you can re-apply it again.&lt;/div&gt;</summary>
		<author><name>Bjorn</name></author>
	</entry>
	<entry>
		<id>https://tibiascape.wiki:443/index.php?title=Guilds&amp;diff=444</id>
		<title>Guilds</title>
		<link rel="alternate" type="text/html" href="https://tibiascape.wiki:443/index.php?title=Guilds&amp;diff=444"/>
		<updated>2025-03-09T12:35:38Z</updated>

		<summary type="html">&lt;p&gt;Bjorn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Guilds in TibiaScape ==&lt;br /&gt;
&lt;br /&gt;
In TibiaScape, guilds are player-run communities that bring adventurers together for socializing, group quests, and coordinated events. Joining a guild offers access to exclusive chat channels, shared resources, and a supportive network that helps players tackle tougher challenges and enjoy the game more collaboratively. It is essential for anyone considering playing the game long-term.&lt;br /&gt;
&lt;br /&gt;
What makes [[guilds]] unique in [https://TibiaScape.com TibiaScape] is that guilds can level up, unlock more member slots, and gain buffs together as a team.&lt;br /&gt;
&lt;br /&gt;
Anyone can create a guild in TibiaScape, but you need to meet the following requirements:&lt;br /&gt;
&lt;br /&gt;
* Be at least level 10.&lt;br /&gt;
* Possess a guild permit, which can be purchased from our store.&lt;br /&gt;
&lt;br /&gt;
== Creating a Guild ==&lt;br /&gt;
[[File:Guildintro.png|thumb|Found Guild Page|none]]&lt;br /&gt;
&lt;br /&gt;
To create a guild, open the guild management module, choose a name, and click Create Guild. There are no extra costs beyond the guild permit.&lt;br /&gt;
&lt;br /&gt;
Note:&lt;br /&gt;
&lt;br /&gt;
Once created, guild names cannot be changed, so choose carefully.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Managing a Founded Guild ==&lt;br /&gt;
[[File:Guildfounded.png|thumb|After creation|none]]&lt;br /&gt;
&lt;br /&gt;
After the guild has been created, you can start donating to the guild, viewing its overview, and unlocking member slots.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Guild Buffs ==&lt;br /&gt;
[[File:Guild Buffs.png|thumb|Guild Buffs|none]]&lt;br /&gt;
&lt;br /&gt;
Guild buffs are unlocked by leveling up the guild. Buffs can only be changed once every 24 hours.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Guild Members ==&lt;br /&gt;
[[File:MembersPage.png|thumb|Members Page|none]]&lt;br /&gt;
&lt;br /&gt;
As a guild leader, you have full control over members on the Members Page, where you can:&lt;br /&gt;
&lt;br /&gt;
Modify ranks&lt;br /&gt;
&lt;br /&gt;
Track member contributions&lt;br /&gt;
&lt;br /&gt;
View member levels and activity&lt;br /&gt;
&lt;br /&gt;
Check online status&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Guild Ranks ==&lt;br /&gt;
[[File:Ranks.png|thumb|Guild Ranks|none]]&lt;br /&gt;
&lt;br /&gt;
Under the Ranks Tab, you can:&lt;br /&gt;
&lt;br /&gt;
Set permissions for each rank.&lt;br /&gt;
&lt;br /&gt;
Rename guild ranks.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Guild Wars ==&lt;br /&gt;
[[File:Guild War.png|thumb|Guild War|none]]&lt;br /&gt;
&lt;br /&gt;
Newly created guilds are in automatic pacifist mode for 7 days, preventing other guilds from declaring war on them. After 7 days, pacifist mode ends automatically, but guilds can choose to end it early.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''FAQ: Forced War &amp;amp; Pacifist Mode'''&lt;br /&gt;
&lt;br /&gt;
* Forced War Costs: 100,000 gold&lt;br /&gt;
* &lt;br /&gt;
* Leaving Restriction: Members under attack in a defending guild cannot leave during war.&lt;br /&gt;
* &lt;br /&gt;
* Guild Options When Attacked:&lt;br /&gt;
* &lt;br /&gt;
* Fight the war.&lt;br /&gt;
* &lt;br /&gt;
* Disband the guild.&lt;br /&gt;
* &lt;br /&gt;
* Purchase pacifist status again.&lt;br /&gt;
&lt;br /&gt;
'''Recruitment''':&lt;br /&gt;
&lt;br /&gt;
* A guild can recruit new members during a war if there are empty slots.&lt;br /&gt;
* &lt;br /&gt;
* A guild can recruit members during the war preparation phase.&lt;br /&gt;
&lt;br /&gt;
'''War Preparation''': Forced war initiates a 24-hour preparation period for the defending guild.&lt;br /&gt;
&lt;br /&gt;
'''Pacifist Mode Purchase''': Can be bought at any time.&lt;br /&gt;
&lt;br /&gt;
'''Pacifist Mode Cooldown''': 3-day cooldown between purchases to prevent abuse.&lt;br /&gt;
== Wage Wars ==&lt;br /&gt;
[[File:Wage Wars.png|thumb|Bet Wars|none]]&lt;br /&gt;
&lt;br /&gt;
TibiaScape also features a wage-war system, allowing two guilds to place bets and challenge each other for gold.&lt;br /&gt;
&lt;br /&gt;
If [X] Forced War is not selected, the opposing guild receives a wage-war request that they can choose to accept.&lt;br /&gt;
&lt;br /&gt;
This improved structure enhances readability, ensures consistent formatting, and makes navigation easier for players looking for specific guild information.&lt;/div&gt;</summary>
		<author><name>Bjorn</name></author>
	</entry>
	<entry>
		<id>https://tibiascape.wiki:443/index.php?title=Guilds&amp;diff=443</id>
		<title>Guilds</title>
		<link rel="alternate" type="text/html" href="https://tibiascape.wiki:443/index.php?title=Guilds&amp;diff=443"/>
		<updated>2025-03-09T12:34:19Z</updated>

		<summary type="html">&lt;p&gt;Bjorn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Guilds in TibiaScape ==&lt;br /&gt;
&lt;br /&gt;
In TibiaScape, guilds are player-run communities that bring adventurers together for socializing, group quests, and coordinated events. Joining a guild offers access to exclusive chat channels, shared resources, and a supportive network that helps players tackle tougher challenges and enjoy the game more collaboratively. It is essential for anyone considering playing the game long-term.&lt;br /&gt;
&lt;br /&gt;
What makes [[guilds]] unique in [https://TibiaScape.com TibiaScape] is that guilds can level up, unlock more member slots, and gain buffs together as a team.&lt;br /&gt;
&lt;br /&gt;
Anyone can create a guild in TibiaScape, but you need to meet the following requirements:&lt;br /&gt;
&lt;br /&gt;
Be at least level 10.&lt;br /&gt;
&lt;br /&gt;
Possess a guild permit, which can be purchased from our store.&lt;br /&gt;
&lt;br /&gt;
== Creating a Guild ==&lt;br /&gt;
[[File:Guildintro.png|thumb|Found Guild Page|none]]&lt;br /&gt;
&lt;br /&gt;
To create a guild, open the guild management module, choose a name, and click Create Guild. There are no extra costs beyond the guild permit.&lt;br /&gt;
&lt;br /&gt;
Note:&lt;br /&gt;
&lt;br /&gt;
Once created, guild names cannot be changed, so choose carefully.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Managing a Founded Guild ==&lt;br /&gt;
[[File:Guildfounded.png|thumb|After creation|none]]&lt;br /&gt;
&lt;br /&gt;
After the guild has been created, you can start donating to the guild, viewing its overview, and unlocking member slots.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Guild Buffs ==&lt;br /&gt;
[[File:Guild Buffs.png|thumb|Guild Buffs|none]]&lt;br /&gt;
&lt;br /&gt;
Guild buffs are unlocked by leveling up the guild. Buffs can only be changed once every 24 hours.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Guild Members ==&lt;br /&gt;
[[File:MembersPage.png|thumb|Members Page|none]]&lt;br /&gt;
&lt;br /&gt;
As a guild leader, you have full control over members on the Members Page, where you can:&lt;br /&gt;
&lt;br /&gt;
Modify ranks&lt;br /&gt;
&lt;br /&gt;
Track member contributions&lt;br /&gt;
&lt;br /&gt;
View member levels and activity&lt;br /&gt;
&lt;br /&gt;
Check online status&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Guild Ranks ==&lt;br /&gt;
[[File:Ranks.png|thumb|Guild Ranks|none]]&lt;br /&gt;
&lt;br /&gt;
Under the Ranks Tab, you can:&lt;br /&gt;
&lt;br /&gt;
Set permissions for each rank.&lt;br /&gt;
&lt;br /&gt;
Rename guild ranks.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Guild Wars ==&lt;br /&gt;
[[File:Guild War.png|thumb|Guild War|none]]&lt;br /&gt;
&lt;br /&gt;
Newly created guilds are in automatic pacifist mode for 7 days, preventing other guilds from declaring war on them. After 7 days, pacifist mode ends automatically, but guilds can choose to end it early.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----'''FAQ: Forced War &amp;amp; Pacifist Mode'''&lt;br /&gt;
&lt;br /&gt;
* Forced War Costs: 100,000 gold&lt;br /&gt;
* &lt;br /&gt;
* Leaving Restriction: Members under attack in a defending guild cannot leave during war.&lt;br /&gt;
* &lt;br /&gt;
* Guild Options When Attacked:&lt;br /&gt;
* &lt;br /&gt;
* Fight the war.&lt;br /&gt;
* &lt;br /&gt;
* Disband the guild.&lt;br /&gt;
* &lt;br /&gt;
* Purchase pacifist status again.&lt;br /&gt;
&lt;br /&gt;
'''Recruitment''':&lt;br /&gt;
&lt;br /&gt;
* A guild can recruit new members during a war if there are empty slots.&lt;br /&gt;
* &lt;br /&gt;
* A guild can recruit members during the war preparation phase.&lt;br /&gt;
&lt;br /&gt;
'''War Preparation''': Forced war initiates a 24-hour preparation period for the defending guild.&lt;br /&gt;
&lt;br /&gt;
'''Pacifist Mode Purchase''': Can be bought at any time.&lt;br /&gt;
&lt;br /&gt;
'''Pacifist Mode Cooldown''': 3-day cooldown between purchases to prevent abuse.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Wage Wars ==&lt;br /&gt;
[[File:Wage Wars.png|thumb|Bet Wars|none]]&lt;br /&gt;
&lt;br /&gt;
TibiaScape also features a wage-war system, allowing two guilds to place bets and challenge each other for gold.&lt;br /&gt;
&lt;br /&gt;
If [X] Forced War is not selected, the opposing guild receives a wage-war request that they can choose to accept.&lt;br /&gt;
&lt;br /&gt;
This improved structure enhances readability, ensures consistent formatting, and makes navigation easier for players looking for specific guild information.&lt;/div&gt;</summary>
		<author><name>Bjorn</name></author>
	</entry>
	<entry>
		<id>https://tibiascape.wiki:443/index.php?title=Guilds&amp;diff=442</id>
		<title>Guilds</title>
		<link rel="alternate" type="text/html" href="https://tibiascape.wiki:443/index.php?title=Guilds&amp;diff=442"/>
		<updated>2025-03-09T12:33:50Z</updated>

		<summary type="html">&lt;p&gt;Bjorn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Guilds in TibiaScape ==&lt;br /&gt;
&lt;br /&gt;
In TibiaScape, guilds are player-run communities that bring adventurers together for socializing, group quests, and coordinated events. Joining a guild offers access to exclusive chat channels, shared resources, and a supportive network that helps players tackle tougher challenges and enjoy the game more collaboratively. It is essential for anyone considering playing the game long-term.&lt;br /&gt;
&lt;br /&gt;
What makes [[guilds]] unique in [https://TibiaScape.com TibiaScape] is that guilds can level up, unlock more member slots, and gain buffs together as a team.&lt;br /&gt;
&lt;br /&gt;
Anyone can create a guild in TibiaScape, but you need to meet the following requirements:&lt;br /&gt;
&lt;br /&gt;
Be at least level 10.&lt;br /&gt;
&lt;br /&gt;
Possess a guild permit, which can be purchased from our store.&lt;br /&gt;
&lt;br /&gt;
== Creating a Guild ==&lt;br /&gt;
[[File:Guildintro.png|thumb|Found Guild Page|none]]&lt;br /&gt;
&lt;br /&gt;
To create a guild, open the guild management module, choose a name, and click Create Guild. There are no extra costs beyond the guild permit.&lt;br /&gt;
&lt;br /&gt;
Note:&lt;br /&gt;
&lt;br /&gt;
Once created, guild names cannot be changed, so choose carefully.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Managing a Founded Guild ==&lt;br /&gt;
[[File:Guildfounded.png|thumb|After creation|none]]&lt;br /&gt;
&lt;br /&gt;
After the guild has been created, you can start donating to the guild, viewing its overview, and unlocking member slots.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Guild Buffs ==&lt;br /&gt;
[[File:Guild Buffs.png|thumb|Guild Buffs|none]]&lt;br /&gt;
&lt;br /&gt;
Guild buffs are unlocked by leveling up the guild. Buffs can only be changed once every 24 hours.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Guild Members ==&lt;br /&gt;
[[File:MembersPage.png|thumb|Members Page|none]]&lt;br /&gt;
&lt;br /&gt;
As a guild leader, you have full control over members on the Members Page, where you can:&lt;br /&gt;
&lt;br /&gt;
Modify ranks&lt;br /&gt;
&lt;br /&gt;
Track member contributions&lt;br /&gt;
&lt;br /&gt;
View member levels and activity&lt;br /&gt;
&lt;br /&gt;
Check online status&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Guild Ranks ==&lt;br /&gt;
[[File:Ranks.png|thumb|Guild Ranks|none]]&lt;br /&gt;
&lt;br /&gt;
Under the Ranks Tab, you can:&lt;br /&gt;
&lt;br /&gt;
Set permissions for each rank.&lt;br /&gt;
&lt;br /&gt;
Rename guild ranks.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Guild Wars ==&lt;br /&gt;
[[File:Guild War.png|thumb|Guild War|none]]&lt;br /&gt;
&lt;br /&gt;
Newly created guilds are in automatic pacifist mode for 7 days, preventing other guilds from declaring war on them. After 7 days, pacifist mode ends automatically, but guilds can choose to end it early.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----'''FAQ: Forced War &amp;amp; Pacifist Mode'''&lt;br /&gt;
&lt;br /&gt;
* Forced War Costs: 100,000 gold&lt;br /&gt;
* &lt;br /&gt;
* Leaving Restriction: Members under attack in a defending guild cannot leave during war.&lt;br /&gt;
* &lt;br /&gt;
* Guild Options When Attacked:&lt;br /&gt;
* &lt;br /&gt;
* Fight the war.&lt;br /&gt;
* &lt;br /&gt;
* Disband the guild.&lt;br /&gt;
* &lt;br /&gt;
* Purchase pacifist status again.&lt;br /&gt;
&lt;br /&gt;
'''Recruitment''':&lt;br /&gt;
&lt;br /&gt;
* A guild can recruit new members during a war if there are empty slots.&lt;br /&gt;
* &lt;br /&gt;
* A guild can recruit members during the war preparation phase.&lt;br /&gt;
&lt;br /&gt;
'''War Preparation''': Forced war initiates a 24-hour preparation period for the defending guild.&lt;br /&gt;
&lt;br /&gt;
'''Pacifist Mode Purchase''': Can be bought at any time.&lt;br /&gt;
&lt;br /&gt;
'''Pacifist Mode Cooldown''': 3-day cooldown between purchases to prevent abuse.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Wage Wars ==&lt;br /&gt;
[[File:Wage Wars.png|thumb|Bet Wars|none]]&lt;br /&gt;
&lt;br /&gt;
TibiaScape also features a wage-war system, allowing two guilds to place bets and challenge each other for gold.&lt;br /&gt;
&lt;br /&gt;
If [X] Forced War is not selected, the opposing guild receives a wage-war request that they can choose to accept.&lt;br /&gt;
&lt;br /&gt;
This improved structure enhances readability, ensures consistent formatting, and makes navigation easier for players looking for specific guild information.&lt;/div&gt;</summary>
		<author><name>Bjorn</name></author>
	</entry>
	<entry>
		<id>https://tibiascape.wiki:443/index.php?title=Guilds&amp;diff=441</id>
		<title>Guilds</title>
		<link rel="alternate" type="text/html" href="https://tibiascape.wiki:443/index.php?title=Guilds&amp;diff=441"/>
		<updated>2025-03-09T12:32:46Z</updated>

		<summary type="html">&lt;p&gt;Bjorn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Guilds in TibiaScape ==&lt;br /&gt;
&lt;br /&gt;
In TibiaScape, guilds are player-run communities that bring adventurers together for socializing, group quests, and coordinated events. Joining a guild offers access to exclusive chat channels, shared resources, and a supportive network that helps players tackle tougher challenges and enjoy the game more collaboratively. It is essential for anyone considering playing the game long-term.&lt;br /&gt;
&lt;br /&gt;
What makes [[guilds]] unique in [https://TibiaScape.com TibiaScape] is that guilds can level up, unlock more member slots, and gain buffs together as a team.&lt;br /&gt;
&lt;br /&gt;
Anyone can create a guild in TibiaScape, but you need to meet the following requirements:&lt;br /&gt;
&lt;br /&gt;
Be at least level 10.&lt;br /&gt;
&lt;br /&gt;
Possess a guild permit, which can be purchased from our store.&lt;br /&gt;
&lt;br /&gt;
== Creating a Guild ==&lt;br /&gt;
[[File:Guildintro.png|left|thumb|389x389px|Found Guild Page]]&lt;br /&gt;
&lt;br /&gt;
To create a guild, open the guild management module, choose a name, and click Create Guild. There are no extra costs beyond the guild permit.&lt;br /&gt;
&lt;br /&gt;
Note:&lt;br /&gt;
&lt;br /&gt;
Once created, guild names cannot be changed, so choose carefully.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Managing a Founded Guild ==&lt;br /&gt;
[[File:Guildfounded.png|left|thumb|388x388px|After creation]]&lt;br /&gt;
&lt;br /&gt;
After the guild has been created, you can start donating to the guild, viewing its overview, and unlocking member slots.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Guild Buffs ==&lt;br /&gt;
[[File:Guild Buffs.png|left|thumb|Guild Buffs]]&lt;br /&gt;
&lt;br /&gt;
Guild buffs are unlocked by leveling up the guild. Buffs can only be changed once every 24 hours.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Guild Members ==&lt;br /&gt;
[[File:MembersPage.png|left|thumb|Members Page]]&lt;br /&gt;
&lt;br /&gt;
As a guild leader, you have full control over members on the Members Page, where you can:&lt;br /&gt;
&lt;br /&gt;
Modify ranks&lt;br /&gt;
&lt;br /&gt;
Track member contributions&lt;br /&gt;
&lt;br /&gt;
View member levels and activity&lt;br /&gt;
&lt;br /&gt;
Check online status&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Guild Ranks ==&lt;br /&gt;
[[File:Ranks.png|left|thumb|Guild Ranks]]&lt;br /&gt;
&lt;br /&gt;
Under the Ranks Tab, you can:&lt;br /&gt;
&lt;br /&gt;
Set permissions for each rank.&lt;br /&gt;
&lt;br /&gt;
Rename guild ranks.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Guild Wars ==&lt;br /&gt;
[[File:Guild War.png|left|thumb|Guild War]]&lt;br /&gt;
&lt;br /&gt;
Newly created guilds are in automatic pacifist mode for 7 days, preventing other guilds from declaring war on them. After 7 days, pacifist mode ends automatically, but guilds can choose to end it early.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----'''FAQ: Forced War &amp;amp; Pacifist Mode'''&lt;br /&gt;
&lt;br /&gt;
* Forced War Costs: 100,000 gold&lt;br /&gt;
* &lt;br /&gt;
* Leaving Restriction: Members under attack in a defending guild cannot leave during war.&lt;br /&gt;
* &lt;br /&gt;
* Guild Options When Attacked:&lt;br /&gt;
* &lt;br /&gt;
* Fight the war.&lt;br /&gt;
* &lt;br /&gt;
* Disband the guild.&lt;br /&gt;
* &lt;br /&gt;
* Purchase pacifist status again.&lt;br /&gt;
&lt;br /&gt;
'''Recruitment''':&lt;br /&gt;
&lt;br /&gt;
* A guild can recruit new members during a war if there are empty slots.&lt;br /&gt;
* &lt;br /&gt;
* A guild can recruit members during the war preparation phase.&lt;br /&gt;
&lt;br /&gt;
'''War Preparation''': Forced war initiates a 24-hour preparation period for the defending guild.&lt;br /&gt;
&lt;br /&gt;
'''Pacifist Mode Purchase''': Can be bought at any time.&lt;br /&gt;
&lt;br /&gt;
'''Pacifist Mode Cooldown''': 3-day cooldown between purchases to prevent abuse.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Wage Wars ==&lt;br /&gt;
[[File:Wage Wars.png|left|thumb|Bet Wars]]&lt;br /&gt;
&lt;br /&gt;
TibiaScape also features a wage-war system, allowing two guilds to place bets and challenge each other for gold.&lt;br /&gt;
&lt;br /&gt;
If [X] Forced War is not selected, the opposing guild receives a wage-war request that they can choose to accept.&lt;br /&gt;
&lt;br /&gt;
This improved structure enhances readability, ensures consistent formatting, and makes navigation easier for players looking for specific guild information.&lt;/div&gt;</summary>
		<author><name>Bjorn</name></author>
	</entry>
	<entry>
		<id>https://tibiascape.wiki:443/index.php?title=Guilds&amp;diff=440</id>
		<title>Guilds</title>
		<link rel="alternate" type="text/html" href="https://tibiascape.wiki:443/index.php?title=Guilds&amp;diff=440"/>
		<updated>2025-03-09T12:31:19Z</updated>

		<summary type="html">&lt;p&gt;Bjorn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Guilds in TibiaScape ==&lt;br /&gt;
&lt;br /&gt;
In TibiaScape, guilds are player-run communities that bring adventurers together for socializing, group quests, and coordinated events. Joining a guild offers access to exclusive chat channels, shared resources, and a supportive network that helps players tackle tougher challenges and enjoy the game more collaboratively. It is essential for anyone considering playing the game long-term.&lt;br /&gt;
&lt;br /&gt;
What makes [[guilds]] unique in [https://TibiaScape.com TibiaScape] is that guilds can level up, unlock more member slots, and gain buffs together as a team.&lt;br /&gt;
&lt;br /&gt;
Anyone can create a guild in TibiaScape, but you need to meet the following requirements:&lt;br /&gt;
&lt;br /&gt;
Be at least level 10.&lt;br /&gt;
&lt;br /&gt;
Possess a guild permit, which can be purchased from our store.&lt;br /&gt;
&lt;br /&gt;
== Creating a Guild ==&lt;br /&gt;
[[File:Guildintro.png|left|thumb|389x389px|Found Guild Page]]&lt;br /&gt;
&lt;br /&gt;
To create a guild, open the guild management module, choose a name, and click Create Guild. There are no extra costs beyond the guild permit.&lt;br /&gt;
&lt;br /&gt;
Note:&lt;br /&gt;
&lt;br /&gt;
Once created, guild names cannot be changed, so choose carefully.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Managing a Founded Guild ==&lt;br /&gt;
[[File:Guildfounded.png|left|thumb|388x388px|After creation]]&lt;br /&gt;
&lt;br /&gt;
After the guild has been created, you can start donating to the guild, viewing its overview, and unlocking member slots.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Guild Buffs ==&lt;br /&gt;
[[File:Guild Buffs.png|left|thumb|Guild Buffs]]&lt;br /&gt;
&lt;br /&gt;
Guild buffs are unlocked by leveling up the guild. Buffs can only be changed once every 24 hours.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Guild Members ==&lt;br /&gt;
[[File:MembersPage.png|left|thumb|Members Page]]&lt;br /&gt;
&lt;br /&gt;
As a guild leader, you have full control over members on the Members Page, where you can:&lt;br /&gt;
&lt;br /&gt;
Modify ranks&lt;br /&gt;
&lt;br /&gt;
Track member contributions&lt;br /&gt;
&lt;br /&gt;
View member levels and activity&lt;br /&gt;
&lt;br /&gt;
Check online status&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Guild Ranks ==&lt;br /&gt;
[[File:Ranks.png|left|thumb|Guild Ranks]]&lt;br /&gt;
&lt;br /&gt;
Under the Ranks Tab, you can:&lt;br /&gt;
&lt;br /&gt;
Set permissions for each rank.&lt;br /&gt;
&lt;br /&gt;
Rename guild ranks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Guild Wars ==&lt;br /&gt;
[[File:Guild War.png|left|thumb|Guild War]]&lt;br /&gt;
&lt;br /&gt;
Newly created guilds are in automatic pacifist mode for 7 days, preventing other guilds from declaring war on them. After 7 days, pacifist mode ends automatically, but guilds can choose to end it early.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''FAQ: Forced War &amp;amp; Pacifist Mode'''&lt;br /&gt;
&lt;br /&gt;
* Forced War Costs: 100,000 gold&lt;br /&gt;
* &lt;br /&gt;
* Leaving Restriction: Members under attack in a defending guild cannot leave during war.&lt;br /&gt;
* &lt;br /&gt;
* Guild Options When Attacked:&lt;br /&gt;
* &lt;br /&gt;
* Fight the war.&lt;br /&gt;
* &lt;br /&gt;
* Disband the guild.&lt;br /&gt;
* &lt;br /&gt;
* Purchase pacifist status again.&lt;br /&gt;
&lt;br /&gt;
'''Recruitment''':&lt;br /&gt;
&lt;br /&gt;
* A guild can recruit new members during a war if there are empty slots.&lt;br /&gt;
* &lt;br /&gt;
* A guild can recruit members during the war preparation phase.&lt;br /&gt;
&lt;br /&gt;
'''War Preparation''': Forced war initiates a 24-hour preparation period for the defending guild.&lt;br /&gt;
&lt;br /&gt;
'''Pacifist Mode Purchase''': Can be bought at any time.&lt;br /&gt;
&lt;br /&gt;
'''Pacifist Mode Cooldown''': 3-day cooldown between purchases to prevent abuse.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Wage Wars ==&lt;br /&gt;
[[File:Wage Wars.png|left|thumb|Bet Wars]]&lt;br /&gt;
&lt;br /&gt;
TibiaScape also features a wage-war system, allowing two guilds to place bets and challenge each other for gold.&lt;br /&gt;
&lt;br /&gt;
If [X] Forced War is not selected, the opposing guild receives a wage-war request that they can choose to accept.&lt;br /&gt;
&lt;br /&gt;
This improved structure enhances readability, ensures consistent formatting, and makes navigation easier for players looking for specific guild information.&lt;/div&gt;</summary>
		<author><name>Bjorn</name></author>
	</entry>
	<entry>
		<id>https://tibiascape.wiki:443/index.php?title=Guilds&amp;diff=439</id>
		<title>Guilds</title>
		<link rel="alternate" type="text/html" href="https://tibiascape.wiki:443/index.php?title=Guilds&amp;diff=439"/>
		<updated>2025-03-09T12:29:37Z</updated>

		<summary type="html">&lt;p&gt;Bjorn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Guilds in TibiaScape ==&lt;br /&gt;
&lt;br /&gt;
In TibiaScape, guilds are player-run communities that bring adventurers together for socializing, group quests, and coordinated events. Joining a guild offers access to exclusive chat channels, shared resources, and a supportive network that helps players tackle tougher challenges and enjoy the game more collaboratively. It is essential for anyone considering playing the game long-term.&lt;br /&gt;
&lt;br /&gt;
What makes [[guilds]] unique in [https://TibiaScape.com TibiaScape] is that guilds can level up, unlock more member slots, and gain buffs together as a team.&lt;br /&gt;
&lt;br /&gt;
Anyone can create a guild in TibiaScape, but you need to meet the following requirements:&lt;br /&gt;
&lt;br /&gt;
Be at least level 10.&lt;br /&gt;
&lt;br /&gt;
Possess a guild permit, which can be purchased from our store.&lt;br /&gt;
&lt;br /&gt;
== Creating a Guild ==&lt;br /&gt;
[[File:Guildintro.png|left|thumb|389x389px|Found Guild Page]]&lt;br /&gt;
&lt;br /&gt;
To create a guild, open the guild management module, choose a name, and click Create Guild. There are no extra costs beyond the guild permit.&lt;br /&gt;
&lt;br /&gt;
Note:&lt;br /&gt;
&lt;br /&gt;
Once created, guild names cannot be changed, so choose carefully.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Managing a Founded Guild ==&lt;br /&gt;
[[File:Guildfounded.png|left|thumb|388x388px|After creation]]&lt;br /&gt;
&lt;br /&gt;
After the guild has been created, you can start donating to the guild, viewing its overview, and unlocking member slots.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Guild Buffs ==&lt;br /&gt;
[[File:Guild Buffs.png|left|thumb|Guild Buffs]]&lt;br /&gt;
&lt;br /&gt;
Guild buffs are unlocked by leveling up the guild. Buffs can only be changed once every 24 hours.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Guild Members ==&lt;br /&gt;
[[File:MembersPage.png|left|thumb|Members Page]]&lt;br /&gt;
&lt;br /&gt;
As a guild leader, you have full control over members on the Members Page, where you can:&lt;br /&gt;
&lt;br /&gt;
Modify ranks&lt;br /&gt;
&lt;br /&gt;
Track member contributions&lt;br /&gt;
&lt;br /&gt;
View member levels and activity&lt;br /&gt;
&lt;br /&gt;
Check online status&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Guild Ranks ==&lt;br /&gt;
[[File:Ranks.png|left|thumb|Guild Ranks]]&lt;br /&gt;
&lt;br /&gt;
Under the Ranks Tab, you can:&lt;br /&gt;
&lt;br /&gt;
Set permissions for each rank.&lt;br /&gt;
&lt;br /&gt;
Rename guild ranks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Guild Wars ==&lt;br /&gt;
[[File:Guild War.png|left|thumb|Guild War]]&lt;br /&gt;
&lt;br /&gt;
Newly created guilds are in automatic pacifist mode for 7 days, preventing other guilds from declaring war on them. After 7 days, pacifist mode ends automatically, but guilds can choose to end it early.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''FAQ: Forced War &amp;amp; Pacifist Mode'''&lt;br /&gt;
&lt;br /&gt;
Forced War Costs: 100,000 gold&lt;br /&gt;
&lt;br /&gt;
Leaving Restriction: Members under attack in a defending guild cannot leave during war.&lt;br /&gt;
&lt;br /&gt;
Guild Options When Attacked:&lt;br /&gt;
&lt;br /&gt;
Fight the war.&lt;br /&gt;
&lt;br /&gt;
Disband the guild.&lt;br /&gt;
&lt;br /&gt;
Purchase pacifist status again.&lt;br /&gt;
&lt;br /&gt;
Recruitment:&lt;br /&gt;
&lt;br /&gt;
A guild can recruit new members during a war if there are empty slots.&lt;br /&gt;
&lt;br /&gt;
A guild can recruit members during the war preparation phase.&lt;br /&gt;
&lt;br /&gt;
War Preparation: Forced war initiates a 24-hour preparation period for the defending guild.&lt;br /&gt;
&lt;br /&gt;
Pacifist Mode Purchase: Can be bought at any time.&lt;br /&gt;
&lt;br /&gt;
Pacifist Mode Cooldown: 3-day cooldown between purchases to prevent abuse.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Wage Wars ==&lt;br /&gt;
[[File:Wage Wars.png|left|thumb|Bet Wars]]&lt;br /&gt;
&lt;br /&gt;
TibiaScape also features a wage-war system, allowing two guilds to place bets and challenge each other for gold.&lt;br /&gt;
&lt;br /&gt;
If [X] Forced War is not selected, the opposing guild receives a wage-war request that they can choose to accept.&lt;br /&gt;
&lt;br /&gt;
This improved structure enhances readability, ensures consistent formatting, and makes navigation easier for players looking for specific guild information.&lt;/div&gt;</summary>
		<author><name>Bjorn</name></author>
	</entry>
	<entry>
		<id>https://tibiascape.wiki:443/index.php?title=Guilds&amp;diff=438</id>
		<title>Guilds</title>
		<link rel="alternate" type="text/html" href="https://tibiascape.wiki:443/index.php?title=Guilds&amp;diff=438"/>
		<updated>2025-03-09T12:25:41Z</updated>

		<summary type="html">&lt;p&gt;Bjorn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Guilds in TibiaScape ==&lt;br /&gt;
&lt;br /&gt;
In TibiaScape, guilds are player-run communities that bring adventurers together for socializing, group quests, and coordinated events. Joining a guild offers access to exclusive chat channels, shared resources, and a supportive network that helps players tackle tougher challenges and enjoy the game more collaboratively. It is essential for anyone considering playing the game long-term.&lt;br /&gt;
&lt;br /&gt;
What makes [[guilds]] unique in [https://TibiaScape.com TibiaScape] is that guilds can level up, unlock more member slots, and gain buffs together as a team.&lt;br /&gt;
&lt;br /&gt;
Anyone can create a guild in TibiaScape, but you need to meet the following requirements:&lt;br /&gt;
&lt;br /&gt;
Be at least level 10.&lt;br /&gt;
&lt;br /&gt;
Possess a guild permit, which can be purchased from our store.&lt;br /&gt;
&lt;br /&gt;
== Creating a Guild ==&lt;br /&gt;
[[File:Guildintro.png|left|thumb|389x389px|Found Guild Page]]&lt;br /&gt;
&lt;br /&gt;
To create a guild, open the guild management module, choose a name, and click Create Guild. There are no extra costs beyond the guild permit.&lt;br /&gt;
&lt;br /&gt;
Note:&lt;br /&gt;
&lt;br /&gt;
Once created, guild names cannot be changed, so choose carefully.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Managing a Founded Guild ==&lt;br /&gt;
[[File:Guildfounded.png|left|thumb|388x388px|After creation]]&lt;br /&gt;
&lt;br /&gt;
After the guild has been created, you can start donating to the guild, viewing its overview, and unlocking member slots.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Guild Buffs ==&lt;br /&gt;
[[File:Guild Buffs.png|left|thumb|Guild Buffs]]&lt;br /&gt;
&lt;br /&gt;
Guild buffs are unlocked by leveling up the guild. Buffs can only be changed once every 24 hours.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Guild Members ==&lt;br /&gt;
[[File:MembersPage.png|left|thumb|Members Page]]&lt;br /&gt;
&lt;br /&gt;
As a guild leader, you have full control over members on the Members Page, where you can:&lt;br /&gt;
&lt;br /&gt;
Modify ranks&lt;br /&gt;
&lt;br /&gt;
Track member contributions&lt;br /&gt;
&lt;br /&gt;
View member levels and activity&lt;br /&gt;
&lt;br /&gt;
Check online status&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Guild Ranks ==&lt;br /&gt;
[[File:Ranks.png|left|thumb|Guild Ranks]]&lt;br /&gt;
&lt;br /&gt;
Under the Ranks Tab, you can:&lt;br /&gt;
&lt;br /&gt;
Set permissions for each rank.&lt;br /&gt;
&lt;br /&gt;
Rename guild ranks.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Guild Wars ==&lt;br /&gt;
[[File:Guild War.png|left|thumb|Guild War]]&lt;br /&gt;
&lt;br /&gt;
Newly created guilds are in automatic pacifist mode for 7 days, preventing other guilds from declaring war on them. After 7 days, pacifist mode ends automatically, but guilds can choose to end it early.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''FAQ: Forced War &amp;amp; Pacifist Mode'''&lt;br /&gt;
&lt;br /&gt;
Forced War Costs: 100,000 gold&lt;br /&gt;
&lt;br /&gt;
Leaving Restriction: Members under attack in a defending guild cannot leave during war.&lt;br /&gt;
&lt;br /&gt;
Guild Options When Attacked:&lt;br /&gt;
&lt;br /&gt;
Fight the war.&lt;br /&gt;
&lt;br /&gt;
Disband the guild.&lt;br /&gt;
&lt;br /&gt;
Purchase pacifist status again.&lt;br /&gt;
&lt;br /&gt;
Recruitment:&lt;br /&gt;
&lt;br /&gt;
A guild can recruit new members during a war if there are empty slots.&lt;br /&gt;
&lt;br /&gt;
A guild can recruit members during the war preparation phase.&lt;br /&gt;
&lt;br /&gt;
War Preparation: Forced war initiates a 24-hour preparation period for the defending guild.&lt;br /&gt;
&lt;br /&gt;
Pacifist Mode Purchase: Can be bought at any time.&lt;br /&gt;
&lt;br /&gt;
Pacifist Mode Cooldown: 3-day cooldown between purchases to prevent abuse.&lt;br /&gt;
&lt;br /&gt;
== Wage Wars ==&lt;br /&gt;
[[File:Wage Wars.png|left|thumb|Bet Wars]]&lt;br /&gt;
&lt;br /&gt;
TibiaScape also features a wage-war system, allowing two guilds to place bets and challenge each other for gold.&lt;br /&gt;
&lt;br /&gt;
If [X] Forced War is not selected, the opposing guild receives a wage-war request that they can choose to accept.&lt;br /&gt;
&lt;br /&gt;
This improved structure enhances readability, ensures consistent formatting, and makes navigation easier for players looking for specific guild information.&lt;/div&gt;</summary>
		<author><name>Bjorn</name></author>
	</entry>
	<entry>
		<id>https://tibiascape.wiki:443/index.php?title=Guilds&amp;diff=437</id>
		<title>Guilds</title>
		<link rel="alternate" type="text/html" href="https://tibiascape.wiki:443/index.php?title=Guilds&amp;diff=437"/>
		<updated>2025-03-09T12:25:16Z</updated>

		<summary type="html">&lt;p&gt;Bjorn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Guilds in TibiaScape ==&lt;br /&gt;
&lt;br /&gt;
In TibiaScape, guilds are player-run communities that bring adventurers together for socializing, group quests, and coordinated events. Joining a guild offers access to exclusive chat channels, shared resources, and a supportive network that helps players tackle tougher challenges and enjoy the game more collaboratively. It is essential for anyone considering playing the game long-term.&lt;br /&gt;
&lt;br /&gt;
What makes [[guilds]] unique in [https://TibiaScape.com TibiaScape] is that guilds can level up, unlock more member slots, and gain buffs together as a team.&lt;br /&gt;
&lt;br /&gt;
Anyone can create a guild in TibiaScape, but you need to meet the following requirements:&lt;br /&gt;
&lt;br /&gt;
Be at least level 10.&lt;br /&gt;
&lt;br /&gt;
Possess a guild permit, which can be purchased from our store.&lt;br /&gt;
&lt;br /&gt;
== Creating a Guild ==&lt;br /&gt;
[[File:Guildintro.png|left|thumb|389x389px|Found Guild Page]]&lt;br /&gt;
&lt;br /&gt;
To create a guild, open the guild management module, choose a name, and click Create Guild. There are no extra costs beyond the guild permit.&lt;br /&gt;
&lt;br /&gt;
Note:&lt;br /&gt;
&lt;br /&gt;
Once created, guild names cannot be changed, so choose carefully.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Managing a Founded Guild ==&lt;br /&gt;
[[File:Guildfounded.png|left|thumb|388x388px|After creation]]&lt;br /&gt;
&lt;br /&gt;
After the guild has been created, you can start donating to the guild, viewing its overview, and unlocking member slots.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Guild Buffs ==&lt;br /&gt;
[[File:Guild Buffs.png|left|thumb|Guild Buffs]]&lt;br /&gt;
&lt;br /&gt;
Guild buffs are unlocked by leveling up the guild. Buffs can only be changed once every 24 hours.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Guild Members ==&lt;br /&gt;
[[File:MembersPage.png|left|thumb|Members Page]]&lt;br /&gt;
&lt;br /&gt;
As a guild leader, you have full control over members on the Members Page, where you can:&lt;br /&gt;
&lt;br /&gt;
Modify ranks&lt;br /&gt;
&lt;br /&gt;
Track member contributions&lt;br /&gt;
&lt;br /&gt;
View member levels and activity&lt;br /&gt;
&lt;br /&gt;
Check online status&lt;br /&gt;
&lt;br /&gt;
== Guild Ranks ==&lt;br /&gt;
[[File:Ranks.png|left|thumb|Guild Ranks]]&lt;br /&gt;
&lt;br /&gt;
Under the Ranks Tab, you can:&lt;br /&gt;
&lt;br /&gt;
Set permissions for each rank.&lt;br /&gt;
&lt;br /&gt;
Rename guild ranks.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Guild Wars ==&lt;br /&gt;
[[File:Guild War.png|left|thumb|Guild War]]&lt;br /&gt;
&lt;br /&gt;
Newly created guilds are in automatic pacifist mode for 7 days, preventing other guilds from declaring war on them. After 7 days, pacifist mode ends automatically, but guilds can choose to end it early.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''FAQ: Forced War &amp;amp; Pacifist Mode'''&lt;br /&gt;
&lt;br /&gt;
Forced War Costs: 100,000 gold&lt;br /&gt;
&lt;br /&gt;
Leaving Restriction: Members under attack in a defending guild cannot leave during war.&lt;br /&gt;
&lt;br /&gt;
Guild Options When Attacked:&lt;br /&gt;
&lt;br /&gt;
Fight the war.&lt;br /&gt;
&lt;br /&gt;
Disband the guild.&lt;br /&gt;
&lt;br /&gt;
Purchase pacifist status again.&lt;br /&gt;
&lt;br /&gt;
Recruitment:&lt;br /&gt;
&lt;br /&gt;
A guild can recruit new members during a war if there are empty slots.&lt;br /&gt;
&lt;br /&gt;
A guild can recruit members during the war preparation phase.&lt;br /&gt;
&lt;br /&gt;
War Preparation: Forced war initiates a 24-hour preparation period for the defending guild.&lt;br /&gt;
&lt;br /&gt;
Pacifist Mode Purchase: Can be bought at any time.&lt;br /&gt;
&lt;br /&gt;
Pacifist Mode Cooldown: 3-day cooldown between purchases to prevent abuse.&lt;br /&gt;
&lt;br /&gt;
== Wage Wars ==&lt;br /&gt;
[[File:Wage Wars.png|left|thumb|Bet Wars]]&lt;br /&gt;
&lt;br /&gt;
TibiaScape also features a wage-war system, allowing two guilds to place bets and challenge each other for gold.&lt;br /&gt;
&lt;br /&gt;
If [X] Forced War is not selected, the opposing guild receives a wage-war request that they can choose to accept.&lt;br /&gt;
&lt;br /&gt;
This improved structure enhances readability, ensures consistent formatting, and makes navigation easier for players looking for specific guild information.&lt;/div&gt;</summary>
		<author><name>Bjorn</name></author>
	</entry>
	<entry>
		<id>https://tibiascape.wiki:443/index.php?title=Guilds&amp;diff=436</id>
		<title>Guilds</title>
		<link rel="alternate" type="text/html" href="https://tibiascape.wiki:443/index.php?title=Guilds&amp;diff=436"/>
		<updated>2025-03-09T12:21:50Z</updated>

		<summary type="html">&lt;p&gt;Bjorn: Created page with &amp;quot;In TibiaScape, guilds are player-run communities that bring adventurers together for socializing, group quests, and coordinated events. Joining a guild offers access to exclusive chat channels, shared resources, and a supportive network that can help players tackle tougher challenges and enjoy the game more collaboratively. It is essential for anyone that is thinking about playing the game long term  What makes guilds different in [https://TibiaScape.com TibiaScape]...&amp;quot;&lt;/p&gt;
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&lt;div&gt;In TibiaScape, guilds are player-run communities that bring adventurers together for socializing, group quests, and coordinated events. Joining a guild offers access to exclusive chat channels, shared resources, and a supportive network that can help players tackle tougher challenges and enjoy the game more collaboratively. It is essential for anyone that is thinking about playing the game long term&lt;br /&gt;
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What makes [[guilds]] different in [https://TibiaScape.com TibiaScape] is that you level up your guild, unlock more member slots and buffs together as a team.&lt;br /&gt;
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Anyone can create a guild in TibiaScape, you need level 10 and a guild permit, which you buy from our store.&lt;br /&gt;
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=== Create Guild ===&lt;br /&gt;
[[File:Guildintro.png|left|thumb|389x389px|Found Guild Page]]&lt;br /&gt;
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Open the guild management module to choose the name for your guild and hit Create Guild it does not cost anything extra. &lt;br /&gt;
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You can't change the guild name, so choose carefully.&lt;br /&gt;
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=== Founded Guild ===&lt;br /&gt;
[[File:Guildfounded.png|left|thumb|388x388px|After creation]]&lt;br /&gt;
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After the guild has been created you can now start donating to the guild, you also get a full overview and unlock slots&lt;br /&gt;
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=== '''Buffs''' ===&lt;br /&gt;
[[File:Guild Buffs.png|left|thumb|Guild Buffs]]&lt;br /&gt;
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You unlock buffs levelling up the guild together, which can only be changed once every 24 hours&lt;br /&gt;
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=== '''Members''' ===&lt;br /&gt;
[[File:MembersPage.png|left|thumb|Members Page]]&lt;br /&gt;
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Under the members page you have full control as a guild leader, you can modify ranks, see how much a guild member contributed, see what level, how active they are, if they are logged in and much more.&lt;br /&gt;
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=== '''Ranks''' ===&lt;br /&gt;
[[File:Ranks.png|left|thumb|Guild Ranks]]&lt;br /&gt;
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Under the ranks tab you can set permissions for each ranks and change their name.&lt;br /&gt;
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=== '''Wars''' ===&lt;br /&gt;
[[File:Guild War.png|left|thumb|Guild War]]&lt;br /&gt;
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A new created guild, is under automatic and free pacifist mode for 7 days, which means that a guild can not declare war on you. It ends automatically but you have the possibility to end this early.&lt;br /&gt;
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'''FAQ FORCED WAR / PACIFIST STATTUS'''&lt;br /&gt;
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- A guild can force war on a guild that '''is not''' in pacifist mode, this costs '''100.000 gold'''&lt;br /&gt;
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- A guild member under attack in a defending guild by a guild issuing forced war '''can not''' leave the guild&lt;br /&gt;
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- A guild under attack by forced war can fight the war, disband the guild, purchase pacifist status again.&lt;br /&gt;
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- A guild can recruit members if in a war if they have empty slots&lt;br /&gt;
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- A guild can recruit members during preparation for a war&lt;br /&gt;
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- A preparation time is started (24 hours) when a forced war is issued, so the defending guild have a chance to prepare&lt;br /&gt;
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- A guild can buy pacifist mode at any time&lt;br /&gt;
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- Between each Pacifist status purchase there is a timeout of 3 days. (Prevent pacifist status spam)&lt;br /&gt;
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=== Wage Wars ===&lt;br /&gt;
TibiaScape also offers a normal wage-war feature, which two guilds can bet and double down who is the best by waging gold between&lt;br /&gt;
[[File:Wage Wars.png|left|thumb|Bet Wars]]&lt;br /&gt;
If [ X ]  Forced war is not selected, then a request of wage war is sent to the opposing guild. Which they can accept (optional)&lt;/div&gt;</summary>
		<author><name>Bjorn</name></author>
	</entry>
	<entry>
		<id>https://tibiascape.wiki:443/index.php?title=File:Wage_Wars.png&amp;diff=435</id>
		<title>File:Wage Wars.png</title>
		<link rel="alternate" type="text/html" href="https://tibiascape.wiki:443/index.php?title=File:Wage_Wars.png&amp;diff=435"/>
		<updated>2025-03-09T12:20:42Z</updated>

		<summary type="html">&lt;p&gt;Bjorn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Wage Wars&lt;/div&gt;</summary>
		<author><name>Bjorn</name></author>
	</entry>
	<entry>
		<id>https://tibiascape.wiki:443/index.php?title=File:Guild_War.png&amp;diff=434</id>
		<title>File:Guild War.png</title>
		<link rel="alternate" type="text/html" href="https://tibiascape.wiki:443/index.php?title=File:Guild_War.png&amp;diff=434"/>
		<updated>2025-03-09T12:11:23Z</updated>

		<summary type="html">&lt;p&gt;Bjorn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Guild War&lt;/div&gt;</summary>
		<author><name>Bjorn</name></author>
	</entry>
	<entry>
		<id>https://tibiascape.wiki:443/index.php?title=File:Ranks.png&amp;diff=433</id>
		<title>File:Ranks.png</title>
		<link rel="alternate" type="text/html" href="https://tibiascape.wiki:443/index.php?title=File:Ranks.png&amp;diff=433"/>
		<updated>2025-03-09T12:10:14Z</updated>

		<summary type="html">&lt;p&gt;Bjorn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ranks&lt;/div&gt;</summary>
		<author><name>Bjorn</name></author>
	</entry>
	<entry>
		<id>https://tibiascape.wiki:443/index.php?title=File:MembersPage.png&amp;diff=432</id>
		<title>File:MembersPage.png</title>
		<link rel="alternate" type="text/html" href="https://tibiascape.wiki:443/index.php?title=File:MembersPage.png&amp;diff=432"/>
		<updated>2025-03-09T12:08:40Z</updated>

		<summary type="html">&lt;p&gt;Bjorn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;MembersPage&lt;/div&gt;</summary>
		<author><name>Bjorn</name></author>
	</entry>
	<entry>
		<id>https://tibiascape.wiki:443/index.php?title=File:Guild_Buffs.png&amp;diff=431</id>
		<title>File:Guild Buffs.png</title>
		<link rel="alternate" type="text/html" href="https://tibiascape.wiki:443/index.php?title=File:Guild_Buffs.png&amp;diff=431"/>
		<updated>2025-03-09T12:07:16Z</updated>

		<summary type="html">&lt;p&gt;Bjorn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Guild Buffs&lt;/div&gt;</summary>
		<author><name>Bjorn</name></author>
	</entry>
	<entry>
		<id>https://tibiascape.wiki:443/index.php?title=File:Guildfounded.png&amp;diff=430</id>
		<title>File:Guildfounded.png</title>
		<link rel="alternate" type="text/html" href="https://tibiascape.wiki:443/index.php?title=File:Guildfounded.png&amp;diff=430"/>
		<updated>2025-03-09T12:05:54Z</updated>

		<summary type="html">&lt;p&gt;Bjorn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;guildfounded&lt;/div&gt;</summary>
		<author><name>Bjorn</name></author>
	</entry>
	<entry>
		<id>https://tibiascape.wiki:443/index.php?title=File:Guildintro.png&amp;diff=429</id>
		<title>File:Guildintro.png</title>
		<link rel="alternate" type="text/html" href="https://tibiascape.wiki:443/index.php?title=File:Guildintro.png&amp;diff=429"/>
		<updated>2025-03-09T12:02:24Z</updated>

		<summary type="html">&lt;p&gt;Bjorn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;guildintro&lt;/div&gt;</summary>
		<author><name>Bjorn</name></author>
	</entry>
	<entry>
		<id>https://tibiascape.wiki:443/index.php?title=Main_Page&amp;diff=425</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://tibiascape.wiki:443/index.php?title=Main_Page&amp;diff=425"/>
		<updated>2025-02-27T16:55:30Z</updated>

		<summary type="html">&lt;p&gt;Bjorn: &lt;/p&gt;
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&lt;div&gt;=== Welcome to the official [https://tibiascape.com TibiaScape] Wikipedia! ===&lt;br /&gt;
This website is hosted by TibiaScape&lt;br /&gt;
&lt;br /&gt;
If you want to '''contribute''' to this Wikipedia, you can login with discord here [https://tibiascape.wiki/index.php?title=Special:UserLogin&amp;amp;returnto=Main+Page Create TibiaScape Wiki Account]  and you can contribute with your knowledge for new players, we have a contribution high-score as well you can find here: [[Special:ContributionScores|Contribution Scores]]&lt;br /&gt;
----[[Special:Random|Click here for '''Random Page''']]&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
'''| [[Creatures]] | [[Crafting]] | [[Equipment]] | [[Experience table]] | [[Professions]] | [[Item Bazaar]] | [[Character Bazaar]] | [[Player Guides]] | [[Item attributes]] | [[Insomniacs]] | [[Hunting Places]] | [[Spells]] | [[Quests]] | [[Raids]] | [[Bestiary]] | [[Rarity]] | [[Mining]] | [[Server Information]] | [[Fish]]''' &lt;br /&gt;
&lt;br /&gt;
When you start playing TibiaScape you choose if you want to play a PVP-character which will be connected to the PVP-realm or you choose to play the NPVP-character which will be connected to the NPVP-realm Both players will be playing on the same server, but in their own realm. They will share economy and Game Chat but they may never see eachother or trade items with eachother. &lt;br /&gt;
[[File:Review-texts.png|thumb|586x586px]]&lt;br /&gt;
The NPVP player and the PVP player will never meet in spawns This makes the TibiaScape experience feel more alive then ever&lt;/div&gt;</summary>
		<author><name>Bjorn</name></author>
	</entry>
	<entry>
		<id>https://tibiascape.wiki:443/index.php?title=Main_Page&amp;diff=424</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://tibiascape.wiki:443/index.php?title=Main_Page&amp;diff=424"/>
		<updated>2025-02-27T16:54:23Z</updated>

		<summary type="html">&lt;p&gt;Bjorn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Welcome to the official [https://tibiascape.com TibiaScape] Wikipedia! ===&lt;br /&gt;
This website is hosted by TibiaScape&lt;br /&gt;
&lt;br /&gt;
If you want to '''contribute''' to this Wikipedia, you can login with discord here [https://tibiascape.wiki/Main_Page Create TibiaScape Wiki Account]  and you can contribute with your knowledge for new players, we have a contribution high-score as well you can find here: [[Special:ContributionScores|Contribution Scores]]&lt;br /&gt;
----[[Special:Random|Click here for '''Random Page''']]&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
'''| [[Creatures]] | [[Crafting]] | [[Equipment]] | [[Experience table]] | [[Professions]] | [[Item Bazaar]] | [[Character Bazaar]] | [[Player Guides]] | [[Item attributes]] | [[Insomniacs]] | [[Hunting Places]] | [[Spells]] | [[Quests]] | [[Raids]] | [[Bestiary]] | [[Rarity]] | [[Mining]] | [[Server Information]] | [[Fish]]''' &lt;br /&gt;
&lt;br /&gt;
When you start playing TibiaScape you choose if you want to play a PVP-character which will be connected to the PVP-realm or you choose to play the NPVP-character which will be connected to the NPVP-realm Both players will be playing on the same server, but in their own realm. They will share economy and Game Chat but they may never see eachother or trade items with eachother. &lt;br /&gt;
[[File:Review-texts.png|thumb|586x586px]]&lt;br /&gt;
The NPVP player and the PVP player will never meet in spawns This makes the TibiaScape experience feel more alive then ever&lt;/div&gt;</summary>
		<author><name>Bjorn</name></author>
	</entry>
	<entry>
		<id>https://tibiascape.wiki:443/index.php?title=Main_Page&amp;diff=423</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://tibiascape.wiki:443/index.php?title=Main_Page&amp;diff=423"/>
		<updated>2025-02-27T16:53:47Z</updated>

		<summary type="html">&lt;p&gt;Bjorn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Welcome to the official [https://tibiascape.com TibiaScape] Wikipedia! ===&lt;br /&gt;
This website is hosted by TibiaScape&lt;br /&gt;
&lt;br /&gt;
If you want to '''contribute''' to this Wikipedia, you can login with discord here [https://discord.com/channels/733427341430095963/923112714719600640/1344713250096414834 Create TibiaScape Wiki Account]  and you can contribute with your knowledge for new players, we have a contribution high-score as well you can find here: [[Special:ContributionScores|Contribution Scores]]&lt;br /&gt;
----[[Special:Random|Click here for '''Random Page''']]&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
'''| [[Creatures]] | [[Crafting]] | [[Equipment]] | [[Experience table]] | [[Professions]] | [[Item Bazaar]] | [[Character Bazaar]] | [[Player Guides]] | [[Item attributes]] | [[Insomniacs]] | [[Hunting Places]] | [[Spells]] | [[Quests]] | [[Raids]] | [[Bestiary]] | [[Rarity]] | [[Mining]] | [[Server Information]] | [[Fish]]''' &lt;br /&gt;
&lt;br /&gt;
When you start playing TibiaScape you choose if you want to play a PVP-character which will be connected to the PVP-realm or you choose to play the NPVP-character which will be connected to the NPVP-realm Both players will be playing on the same server, but in their own realm. They will share economy and Game Chat but they may never see eachother or trade items with eachother. &lt;br /&gt;
[[File:Review-texts.png|thumb|586x586px]]&lt;br /&gt;
The NPVP player and the PVP player will never meet in spawns This makes the TibiaScape experience feel more alive then ever&lt;/div&gt;</summary>
		<author><name>Bjorn</name></author>
	</entry>
	<entry>
		<id>https://tibiascape.wiki:443/index.php?title=Reward_token&amp;diff=422</id>
		<title>Reward token</title>
		<link rel="alternate" type="text/html" href="https://tibiascape.wiki:443/index.php?title=Reward_token&amp;diff=422"/>
		<updated>2025-02-25T12:28:59Z</updated>

		<summary type="html">&lt;p&gt;Bjorn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Reward token.png|left|thumb]]&lt;br /&gt;
a reward token is a cosmetic currency you earn from playing tibiascape it can be rewarded naturally from different sources, usually from completing different tasks in the game or certain quests&lt;br /&gt;
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it holds no real value more then what you decide its worth&lt;br /&gt;
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its only used for certain rewards in the shop under shop-item-rewards in the store&lt;br /&gt;
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it is mainly used to purchase cosmetics like furniture to your house or certain backpacks&lt;/div&gt;</summary>
		<author><name>Bjorn</name></author>
	</entry>
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