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In TibiaScape, guilds are player-run communities that bring adventurers together for socializing, group quests, and coordinated events. Joining a guild offers access to exclusive chat channels, shared resources, and a supportive network that can help players tackle tougher challenges and enjoy the game more collaboratively. It is essential for anyone that is thinking about playing the game long term
In [[TibiaScape]], guilds are player-run communities designed to bring adventurers together for socializing, questing, and coordinated events. Joining a guild provides exclusive chat channels, shared resources, and a supportive network to tackle challenges collaboratively. Guild membership is essential for players interested in long-term enjoyment of the game.


What makes [[guilds]] different in [https://TibiaScape.com TibiaScape] is that you level up your guild, unlock more member slots and buffs together as a team.
What makes '''guilds''' different in [https://TibiaScape.com TibiaScape] is the ability to level up your guild, unlocking additional member slots and unique buffs as a team.


Anyone can create a guild in TibiaScape, you need level 10 and a guild permit, which you buy from our store.
Anyone can create a guild in TibiaScape, provided they are at least '''level 10''' and possess a '''guild permit''', available from the game store.


=== Create Guild ===
== Creating a Guild ==
[[File:Guildintro.png|left|thumb|389x389px|Found Guild Page]]
[[File:Guildintro.png|thumb|389px|Creating a Guild]]


To create a guild, open the guild management module, select a guild name, and click '''Create Guild'''. There are no extra charges for creating a guild. '''Guild names cannot be changed once created, so choose carefully.'''


Open the guild management module to choose the name for your guild and hit Create Guild it does not cost anything extra.  
== Guild Management ==
[[File:Guildfounded.png|thumb|388px|Guild Overview After Creation]]


You can't change the guild name, so choose carefully.
After your guild has been created, you can start contributing resources, manage members, unlock new member slots, and access guild-specific features.


== Guild Buffs ==
[[File:Guild Buffs.png|thumb|Guild Buffs Page]]


Guilds can unlock special buffs by leveling up together. These buffs provide significant advantages and can be changed once every 24 hours.


== Guild Members ==
[[File:MembersPage.png|thumb|Guild Members Management]]


As a guild leader, you have comprehensive control over member management. You can modify ranks, track individual contributions, check player levels, monitor activity, and see online statuses.


=== Founded Guild ===
== Guild Ranks ==
[[File:Guildfounded.png|left|thumb|388x388px|After creation]]
[[File:Ranks.png|thumb|Guild Rank Management]]


The ranks tab allows you to create, modify, and manage guild ranks and set specific permissions for each rank.


== Guild Wars ==
[[File:Guild War.png|thumb|Guild War Management]]


After the guild has been created you can now start donating to the guild, you also get a full overview and unlock slots
New guilds automatically receive 7 days of '''Pacifist Mode''', preventing other guilds from declaring war during this period. Pacifist Mode ends automatically after 7 days but can be terminated earlier by the guild leader.


=== FAQ: Forced Wars & Pacifist Status ===


A guild can initiate a forced war against any guild '''not''' currently in Pacifist Mode. This costs '''100,000 gold'''.


Members of a guild under forced war attack cannot leave the guild.


A guild under forced war attack can choose to:
** Fight back
** Disband the guild
** Purchase Pacifist Mode


=== '''Buffs''' ===
Guilds can recruit new members during war if member slots are available.
[[File:Guild Buffs.png|left|thumb|Guild Buffs]]


A 24-hour preparation period begins immediately upon declaration of a forced war.


Pacifist Mode can be repurchased anytime but has a 3-day cooldown between purchases to prevent abuse.


You unlock buffs levelling up the guild together, which can only be changed once every 24 hours
== Wage Wars ==
[[File:Wage Wars.png|thumb|Wage Wars Feature]]


 
TibiaScape also offers a '''wage-war''' system, allowing guilds to challenge each other with bets. If the '''Forced War''' checkbox is '''not selected''', the opposing guild receives an invitation to accept or decline the war voluntarily.
 
=== '''Members''' ===
[[File:MembersPage.png|left|thumb|Members Page]]
 
 
Under the members page you have full control as a guild leader, you can modify ranks, see how much a guild member contributed, see what level, how active they are, if they are logged in and much more.
 
 
 
 
 
=== '''Ranks''' ===
[[File:Ranks.png|left|thumb|Guild Ranks]]
 
 
 
Under the ranks tab you can set permissions for each ranks and change their name.
 
 
 
 
=== '''Wars''' ===
[[File:Guild War.png|left|thumb|Guild War]]
 
 
A new created guild, is under automatic and free pacifist mode for 7 days, which means that a guild can not declare war on you. It ends automatically but you have the possibility to end this early.
 
 
 
 
 
'''FAQ FORCED WAR / PACIFIST STATTUS'''
 
- A guild can force war on a guild that '''is not''' in pacifist mode, this costs '''100.000 gold'''
 
- A guild member under attack in a defending guild by a guild issuing forced war '''can not''' leave the guild
 
- A guild under attack by forced war can fight the war, disband the guild, purchase pacifist status again.
 
- A guild can recruit members if in a war if they have empty slots
 
- A guild can recruit members during preparation for a war
 
- A preparation time is started (24 hours) when a forced war is issued, so the defending guild have a chance to prepare
 
- A guild can buy pacifist mode at any time
 
- Between each Pacifist status purchase there is a timeout of 3 days. (Prevent pacifist status spam)
 
=== Wage Wars ===
TibiaScape also offers a normal wage-war feature, which two guilds can bet and double down who is the best by waging gold between
[[File:Wage Wars.png|left|thumb|Bet Wars]]
If [ X ]  Forced war is not selected, then a request of wage war is sent to the opposing guild. Which they can accept (optional)

Latest revision as of 22:47, 15 July 2025

In TibiaScape, guilds are player-run communities designed to bring adventurers together for socializing, questing, and coordinated events. Joining a guild provides exclusive chat channels, shared resources, and a supportive network to tackle challenges collaboratively. Guild membership is essential for players interested in long-term enjoyment of the game.

What makes guilds different in TibiaScape is the ability to level up your guild, unlocking additional member slots and unique buffs as a team.

Anyone can create a guild in TibiaScape, provided they are at least level 10 and possess a guild permit, available from the game store.

Creating a Guild

Creating a Guild

To create a guild, open the guild management module, select a guild name, and click Create Guild. There are no extra charges for creating a guild. Guild names cannot be changed once created, so choose carefully.

Guild Management

Guild Overview After Creation

After your guild has been created, you can start contributing resources, manage members, unlock new member slots, and access guild-specific features.

Guild Buffs

Guild Buffs Page

Guilds can unlock special buffs by leveling up together. These buffs provide significant advantages and can be changed once every 24 hours.

Guild Members

Guild Members Management

As a guild leader, you have comprehensive control over member management. You can modify ranks, track individual contributions, check player levels, monitor activity, and see online statuses.

Guild Ranks

Guild Rank Management

The ranks tab allows you to create, modify, and manage guild ranks and set specific permissions for each rank.

Guild Wars

Guild War Management

New guilds automatically receive 7 days of Pacifist Mode, preventing other guilds from declaring war during this period. Pacifist Mode ends automatically after 7 days but can be terminated earlier by the guild leader.

FAQ: Forced Wars & Pacifist Status

A guild can initiate a forced war against any guild not currently in Pacifist Mode. This costs 100,000 gold.

Members of a guild under forced war attack cannot leave the guild.

A guild under forced war attack can choose to:

    • Fight back
    • Disband the guild
    • Purchase Pacifist Mode

Guilds can recruit new members during war if member slots are available.

A 24-hour preparation period begins immediately upon declaration of a forced war.

Pacifist Mode can be repurchased anytime but has a 3-day cooldown between purchases to prevent abuse.

Wage Wars

Wage Wars Feature

TibiaScape also offers a wage-war system, allowing guilds to challenge each other with bets. If the Forced War checkbox is not selected, the opposing guild receives an invitation to accept or decline the war voluntarily.