Crafting: Difference between revisions

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* A '''locked''' status, only means that this attribute can not be removed using a '''nullify ore''', but the numeric values even if locked can always be changed (if the item allow it, depending on where its dropped from or its tier as in +X).
== '''Enchanting Equipment''' ==


* A '''nullify ore''' removes a random attribute, which is not locked.
=== Introduction ===
In TibiaScape, it is possible, through "Crafting", to improve items and their attributes using "Ores".


* A '''cursed ore''' upgrades the entire item's tier (not rarity), but it's entire power by 1. The item can not be destroyed in the process but there is chance it fails or loose a tier in the process. An item can go as high as +10 for now.
=== '''*ATTENTION*''' ===
All processes may fail and/or worsen an item’s attribute, consuming the Ore. However, none of these processes will destroy the item being enchanted.


* A '''mystic ore''' is used to change the numeric values on the item, if it allows to be upgraded to a higher value (which is not always the case if the item comes from eg. <code>a troll</code>, but if you upgrade it with a '''cursed ore''' eg. +1, this troll item might allow itself to reach a higher numeric max on its attribute. So even low tier items can be upgraded, but the question remains if player thinks it worth it. Sometimes maybe it is, sometimes maybe its not.
[[File:Mystic_Ore_fail_success.PNG]]


* A '''rarity ore''' is used to add a random attribute to an '''open slot''' which then can be removed as well using a '''nullify ore'''.
<span class="mw-default-size">[[File:Ore_Failed.PNG|link=|class=mw-file-element|181x181px]]]</span>
 
In TibiaScape, we currently have 5 different Ores.
 
[[File:5_ores.PNG]]
 
=== '''Mystic Ore''' ===
[[File:Mystic_ore.PNG]]
 
The Mystic Ore is used to alter the value of an attribute of your weapon.
 
For example: In this case, initially the Plate Legs had +1.6% healing, and after using 3 Mystic Ores, we were able to improve it to 2.1%.
 
[[File:1.6_healing.PNG]] [[File:2.1_healing.PNG]]
 
[[File:Mystic_Ore_fail_success.png]]
 
=== '''Rarity Ore''' ===
[[File:Rarity_ore.PNG]]
 
The Rarity Ore is used to ADD an attribute to an item that has an Empty Slot.
 
For example: In this case, the weapon had an Empty Slot, and by using the Rarity Ore, the attribute "Chance to deal bonus damage" was added to this slot.
 
[[File:Open_Slot.PNG]] [[File:Slot_com_raridade.PNG]]
 
[[File:Success_add_atribute.PNG]]
 
=== '''Nullify Ore''' ===
[[File:Nullify_ore.PNG]]
 
The Nullify Ore is used to remove an attribute from an item, but '''ATTENTION''', it can only be used to remove attributes from Slots that are not [LOCKED].
 
For example: In this case, the item had a non-[LOCKED] slot with the attribute "Chance to deal bonus damage", and after using the Nullify Ore, the attribute was removed, and the slot became Empty again.
 
[[File:Slot_com_raridade.PNG]] [[File:Open_Slot.PNG]]
 
[[File:Success_remov_atribute.PNG]]
 
=== '''Cursed Ore''' ===
[[File:Cursed_ore.PNG]]
 
The Cursed Ore is used to alter the Tier of an item (+1, +2, +3, …, +10).
 
It can only be used on items that have some rarity.
 
'''VERY IMPORTANT''': This Ore works slightly differently from the others, as it will return the item to its initial stage (+0) if it fails!!! The success probability works as follows: From +1 to +10, the chance to upgrade the tier is 50% success and 50% failure, but if it fails, you go back to +0.
 
[[File:+1_+2_failed.PNG]]
 
For example: In this case, the Wand of Inferno was +0 and after using the Cursed Ore, it became +1.
 
[[File:Woi_Ident.PNG]] > [[File:Woi_+1.PNG]]
 
=== '''Magic Ore''' ===
[[File:Magic_ore.PNG]]
 
The Magic Ore is used to transform a normal item into an item with Rarity (Unidentified).
 
[[File:Woi_Normal.PNG]] > [[File:Woi_Unident.PNG]] > [[File:Woi_Ident.PNG]]
 
=== '''Enchanting Skill''' ===
Using ores on equipment increases your enchanting skill.
 
Current official information is that the higher the enchanting skill, the less chance of the ore breaking without working.
 
[[File:Enchanting_Skill.PNG]]
 
'''<big>Values Threshold -</big>'''  
 
Keep in mind that the stronger the monster that dropped the item, higher the values of the atributes will be.
 
Example (Disregard the values used here, those are just for demonstration purposes):
 
- A Boots of Haste from a necromancer +0 will roll from 1 to +50 speed, a Boots of Haste from Ghaz'Haragoth will roll from 1 to +200 speed.
 
Also when you increase the tier from your item(+1...+10) you also increase the max value range.
 
Example (Disregard the values used here, those are just for demonstration purposes):
 
- A Boots of Haste +0 from necromancer will roll from 1 to +50 speed, a Boots of Haste +10 from necromancer will roll from 1 to +70 speed.
 
 
 
'''<big>Tips and Advice:</big>'''
 
Where to get the ores:
 
- Mining
 
- Dungeon Rewards
 
- Demonic Creatures
 
- Pirate Invasions across the map
 
- Some random creature drops
 
Should i always try to improve my item?
 
- Enchanting works like a gamble, the odds of you getting what you'd expect easily are really low, which means that you'll have to invest alot of ores to improve your item unless you are really lucky so be wise.
 
TibiaScape is, for a great part, an item driven game. You dont need to have the best item for every circunstance, but if you do it goes a long way, so choose you item carefully before trying to improve it.
 
<big>'''You can Reforge an Item with Rarity using the [[Exaltation Forge]] and make it unidentified again'''</big>
 
<big>- For example: If you have a common Boots of Haste with +10 speed you can reforge it and maybe it will become a Rare/Epic/Ancient/Legendary/Mythic Boots of Haste with another atribute</big>
 
<big>.</big>

Latest revision as of 13:58, 5 September 2025

Enchanting Equipment

Introduction

In TibiaScape, it is possible, through "Crafting", to improve items and their attributes using "Ores".

*ATTENTION*

All processes may fail and/or worsen an item’s attribute, consuming the Ore. However, none of these processes will destroy the item being enchanted.

]

In TibiaScape, we currently have 5 different Ores.

Mystic Ore

The Mystic Ore is used to alter the value of an attribute of your weapon.

For example: In this case, initially the Plate Legs had +1.6% healing, and after using 3 Mystic Ores, we were able to improve it to 2.1%.

Rarity Ore

The Rarity Ore is used to ADD an attribute to an item that has an Empty Slot.

For example: In this case, the weapon had an Empty Slot, and by using the Rarity Ore, the attribute "Chance to deal bonus damage" was added to this slot.

Nullify Ore

The Nullify Ore is used to remove an attribute from an item, but ATTENTION, it can only be used to remove attributes from Slots that are not [LOCKED].

For example: In this case, the item had a non-[LOCKED] slot with the attribute "Chance to deal bonus damage", and after using the Nullify Ore, the attribute was removed, and the slot became Empty again.

Cursed Ore

The Cursed Ore is used to alter the Tier of an item (+1, +2, +3, …, +10).

It can only be used on items that have some rarity.

VERY IMPORTANT: This Ore works slightly differently from the others, as it will return the item to its initial stage (+0) if it fails!!! The success probability works as follows: From +1 to +10, the chance to upgrade the tier is 50% success and 50% failure, but if it fails, you go back to +0.

For example: In this case, the Wand of Inferno was +0 and after using the Cursed Ore, it became +1.

>

Magic Ore

The Magic Ore is used to transform a normal item into an item with Rarity (Unidentified).

> >

Enchanting Skill

Using ores on equipment increases your enchanting skill.

Current official information is that the higher the enchanting skill, the less chance of the ore breaking without working.

Values Threshold -

Keep in mind that the stronger the monster that dropped the item, higher the values of the atributes will be.

Example (Disregard the values used here, those are just for demonstration purposes):

- A Boots of Haste from a necromancer +0 will roll from 1 to +50 speed, a Boots of Haste from Ghaz'Haragoth will roll from 1 to +200 speed.

Also when you increase the tier from your item(+1...+10) you also increase the max value range.

Example (Disregard the values used here, those are just for demonstration purposes):

- A Boots of Haste +0 from necromancer will roll from 1 to +50 speed, a Boots of Haste +10 from necromancer will roll from 1 to +70 speed.


Tips and Advice:

Where to get the ores:

- Mining

- Dungeon Rewards

- Demonic Creatures

- Pirate Invasions across the map

- Some random creature drops

Should i always try to improve my item?

- Enchanting works like a gamble, the odds of you getting what you'd expect easily are really low, which means that you'll have to invest alot of ores to improve your item unless you are really lucky so be wise.

TibiaScape is, for a great part, an item driven game. You dont need to have the best item for every circunstance, but if you do it goes a long way, so choose you item carefully before trying to improve it.

You can Reforge an Item with Rarity using the Exaltation Forge and make it unidentified again

- For example: If you have a common Boots of Haste with +10 speed you can reforge it and maybe it will become a Rare/Epic/Ancient/Legendary/Mythic Boots of Haste with another atribute

.