(Created page with "A dungeon is a Procedural Generation System that means that every time you enter the dungeon it's a different layout. There is 7 different difficulties. The difficulty depends on which key you use on the portal Keys can be mined in from Mining or found in evil creatures by chance ---- left|thumb|199x199px|Tar Tomb left|thumb|Goroma left|thumb|190x190px|Mount Sternum") |
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Keys can be mined in from [[Mining]] or found in evil creatures by chance | Keys can be mined in from [[Mining]] or found in evil creatures by chance | ||
After you enter the dungeon, you kill monsters to find the treasure key, which opens the door to the reward room, there is also a chance a boss spawns which can drop various loot, but it's optional to kill | |||
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[[File:Tar-dungeon.png|left|thumb|199x199px|Tar Tomb]] | [[File:Tar-dungeon.png|left|thumb|199x199px|Tar Tomb]] |
Latest revision as of 07:51, 12 July 2025
A dungeon is a Procedural Generation System that means that every time you enter the dungeon it's a different layout.
There is 7 different difficulties. The difficulty depends on which key you use on the portal
Keys can be mined in from Mining or found in evil creatures by chance
After you enter the dungeon, you kill monsters to find the treasure key, which opens the door to the reward room, there is also a chance a boss spawns which can drop various loot, but it's optional to kill


