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== Guilds in TibiaScape ==
In [[TibiaScape]], guilds are player-run communities designed to bring adventurers together for socializing, questing, and coordinated events. Joining a guild provides exclusive chat channels, shared resources, and a supportive network to tackle challenges collaboratively. Guild membership is essential for players interested in long-term enjoyment of the game.


In TibiaScape, guilds are player-run communities that bring adventurers together for socializing, group quests, and coordinated events. Joining a guild offers access to exclusive chat channels, shared resources, and a supportive network that helps players tackle tougher challenges and enjoy the game more collaboratively. It is essential for anyone considering playing the game long-term.
What makes '''guilds''' different in [https://TibiaScape.com TibiaScape] is the ability to level up your guild, unlocking additional member slots and unique buffs as a team.


What makes [[guilds]] unique in [https://TibiaScape.com TibiaScape] is that guilds can level up, unlock more member slots, and gain buffs together as a team.
Anyone can create a guild in TibiaScape, provided they are at least '''level 10''' and possess a '''guild permit''', available from the game store.
 
Anyone can create a guild in TibiaScape, but you need to meet the following requirements:
 
* Be at least level 10.
* Possess a guild permit, which can be purchased from our store.


== Creating a Guild ==
== Creating a Guild ==
[[File:Guildintro.png|thumb|Found Guild Page|none]]
[[File:Guildintro.png|thumb|389px|Creating a Guild]]
 
To create a guild, open the guild management module, choose a name, and click Create Guild. There are no extra costs beyond the guild permit.
 
Note:
 
Once created, guild names cannot be changed, so choose carefully.
 
 
 
 
== Managing a Founded Guild ==
[[File:Guildfounded.png|thumb|After creation|none]]
 
After the guild has been created, you can start donating to the guild, viewing its overview, and unlocking member slots.
 
 
 


To create a guild, open the guild management module, select a guild name, and click '''Create Guild'''. There are no extra charges for creating a guild. '''Guild names cannot be changed once created, so choose carefully.'''


== Guild Management ==
[[File:Guildfounded.png|thumb|388px|Guild Overview After Creation]]


After your guild has been created, you can start contributing resources, manage members, unlock new member slots, and access guild-specific features.


== Guild Buffs ==
== Guild Buffs ==
[[File:Guild Buffs.png|thumb|Guild Buffs|none]]
[[File:Guild Buffs.png|thumb|Guild Buffs Page]]
 
Guild buffs are unlocked by leveling up the guild. Buffs can only be changed once every 24 hours.
 
<br>
 
 


Guilds can unlock special buffs by leveling up together. These buffs provide significant advantages and can be changed once every 24 hours.


== Guild Members ==
== Guild Members ==
[[File:MembersPage.png|thumb|Members Page|none]]
[[File:MembersPage.png|thumb|Guild Members Management]]
 
As a guild leader, you have full control over members on the Members Page, where you can:
 
Modify ranks


Track member contributions
As a guild leader, you have comprehensive control over member management. You can modify ranks, track individual contributions, check player levels, monitor activity, and see online statuses.
 
View member levels and activity
 
Check online status
 
 
 
<br>


== Guild Ranks ==
== Guild Ranks ==
[[File:Ranks.png|thumb|Guild Ranks|none]]
[[File:Ranks.png|thumb|Guild Rank Management]]
 
Under the Ranks Tab, you can:
 
Set permissions for each rank.
 
Rename guild ranks.
 
 
 


The ranks tab allows you to create, modify, and manage guild ranks and set specific permissions for each rank.


== Guild Wars ==
== Guild Wars ==
[[File:Guild War.png|thumb|Guild War|none]]
[[File:Guild War.png|thumb|Guild War Management]]


Newly created guilds are in automatic pacifist mode for 7 days, preventing other guilds from declaring war on them. After 7 days, pacifist mode ends automatically, but guilds can choose to end it early.
New guilds automatically receive 7 days of '''Pacifist Mode''', preventing other guilds from declaring war during this period. Pacifist Mode ends automatically after 7 days but can be terminated earlier by the guild leader.


<br>
=== FAQ: Forced Wars & Pacifist Status ===


A guild can initiate a forced war against any guild '''not''' currently in Pacifist Mode. This costs '''100,000 gold'''.


Members of a guild under forced war attack cannot leave the guild.


A guild under forced war attack can choose to:
** Fight back
** Disband the guild
** Purchase Pacifist Mode


Guilds can recruit new members during war if member slots are available.


'''FAQ: Forced War & Pacifist Mode'''
A 24-hour preparation period begins immediately upon declaration of a forced war.


* Forced War Costs: 100,000 gold
Pacifist Mode can be repurchased anytime but has a 3-day cooldown between purchases to prevent abuse.
*
* Leaving Restriction: Members under attack in a defending guild cannot leave during war.
*
* Guild Options When Attacked:
*
* Fight the war.
*
* Disband the guild.
*
* Purchase pacifist status again.


'''Recruitment''':
* A guild can recruit new members during a war if there are empty slots.
*
* A guild can recruit members during the war preparation phase.
'''War Preparation''': Forced war initiates a 24-hour preparation period for the defending guild.
'''Pacifist Mode Purchase''': Can be bought at any time.
'''Pacifist Mode Cooldown''': 3-day cooldown between purchases to prevent abuse.
== Wage Wars ==
== Wage Wars ==
[[File:Wage Wars.png|thumb|Bet Wars|none]]
[[File:Wage Wars.png|thumb|Wage Wars Feature]]
 
TibiaScape also features a wage-war system, allowing two guilds to place bets and challenge each other for gold.
 
If [X] Forced War is not selected, the opposing guild receives a wage-war request that they can choose to accept.


This improved structure enhances readability, ensures consistent formatting, and makes navigation easier for players looking for specific guild information.
TibiaScape also offers a '''wage-war''' system, allowing guilds to challenge each other with bets. If the '''Forced War''' checkbox is '''not selected''', the opposing guild receives an invitation to accept or decline the war voluntarily.

Latest revision as of 22:47, 15 July 2025

In TibiaScape, guilds are player-run communities designed to bring adventurers together for socializing, questing, and coordinated events. Joining a guild provides exclusive chat channels, shared resources, and a supportive network to tackle challenges collaboratively. Guild membership is essential for players interested in long-term enjoyment of the game.

What makes guilds different in TibiaScape is the ability to level up your guild, unlocking additional member slots and unique buffs as a team.

Anyone can create a guild in TibiaScape, provided they are at least level 10 and possess a guild permit, available from the game store.

Creating a Guild

Creating a Guild

To create a guild, open the guild management module, select a guild name, and click Create Guild. There are no extra charges for creating a guild. Guild names cannot be changed once created, so choose carefully.

Guild Management

Guild Overview After Creation

After your guild has been created, you can start contributing resources, manage members, unlock new member slots, and access guild-specific features.

Guild Buffs

Guild Buffs Page

Guilds can unlock special buffs by leveling up together. These buffs provide significant advantages and can be changed once every 24 hours.

Guild Members

Guild Members Management

As a guild leader, you have comprehensive control over member management. You can modify ranks, track individual contributions, check player levels, monitor activity, and see online statuses.

Guild Ranks

Guild Rank Management

The ranks tab allows you to create, modify, and manage guild ranks and set specific permissions for each rank.

Guild Wars

Guild War Management

New guilds automatically receive 7 days of Pacifist Mode, preventing other guilds from declaring war during this period. Pacifist Mode ends automatically after 7 days but can be terminated earlier by the guild leader.

FAQ: Forced Wars & Pacifist Status

A guild can initiate a forced war against any guild not currently in Pacifist Mode. This costs 100,000 gold.

Members of a guild under forced war attack cannot leave the guild.

A guild under forced war attack can choose to:

    • Fight back
    • Disband the guild
    • Purchase Pacifist Mode

Guilds can recruit new members during war if member slots are available.

A 24-hour preparation period begins immediately upon declaration of a forced war.

Pacifist Mode can be repurchased anytime but has a 3-day cooldown between purchases to prevent abuse.

Wage Wars

Wage Wars Feature

TibiaScape also offers a wage-war system, allowing guilds to challenge each other with bets. If the Forced War checkbox is not selected, the opposing guild receives an invitation to accept or decline the war voluntarily.