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| Charms are additional effects that you can acquire for you character. Charms are bought for Charm Points, which you obtain by completing bestiaries for different monsters. | | <div class="tsw-article"> |
| {| class="wikitable sortable" | | '''Charms''' are passive effects unlocked with Charm Points and assigned to creature races such as Dragons, Demons, or Undead. |
| |Charm | | |
| |Level 1 | | {{Guide status|status=Server source verified|verified=26 August 2026}} |
| |Level 2 | | |
| |Level 3
| | <gallery mode="packed" heights="64"> |
| |Price (Level 1)
| | File:TibiaScape-Charm-Wound.png|Wound |
| | File:TibiaScape-Charm-Dodge.png|Dodge |
| | File:TibiaScape-Charm-Cleanse.png|Cleanse |
| | </gallery> |
| | |
| | Open '''Charms''' from the client top menu. Hover a charm to read its current effect, level, and cost. |
| | |
| | == How it works == |
| | # Earn Charm Points from Bestiary kill milestones. |
| | # Unlock a charm or raise its level. |
| | # Drag an unlocked charm into an empty slot beside a creature race. |
| | |
| | * Each creature race has two charm slots. |
| | * A charm can be assigned to only one slot across all creature races. |
| | * The effect applies when fighting creatures of the assigned race. |
| | |
| | == Resets == |
| | {| class="wikitable tsw-data-table" |
| | ! Reset |
| | ! Result |
| | ! Cost |
| |- | | |- |
| !Adrenaline Burst | | ! scope="row" | Assigned charms |
| !Bursts of adrenaline enhance your reflexes with a 1% chance after getting hit and lets you move faster for 10 sec.
| | | Clears every race assignment. Unlocked charms and their levels remain. |
| !Increases chance to 1.5%
| | | One nullify ore |
| !Increases chance to 2%
| |
| !20 Charm Points
| |
| |- | | |- |
| |Bless | | ! scope="row" | Charm purchases |
| |Blesses you and reduces skill and XP loss by 0.5% when killed by the chosen creature.
| | | Clears assignments and charm levels, then refunds all spent Charm Points. |
| |Increases loss to 0.75%
| | | One Scroll of Charms Refund |
| |Increases loss to 1%
| |
| |30 Charm Points
| |
| |-
| |
| |Carnage
| |
| |Killing a monster has a 0.5% chance to deal Physical damage equal to 15% of its maximum health
| |
| to all monsters in a small radius.
| |
| |Increases chance to 0.75%
| |
| |Increases chance to 1%
| |
| |180 Charm Points
| |
| |-
| |
| |Cleanse
| |
| |Cleanses you within with a 1% chance after you get hit and removes one random active negative status effect.
| |
| |Increases chance to 1.5%
| |
| |Increases chance to 2%
| |
| |30 Charm Points
| |
| |-
| |
| |Curse | |
| |Each attack on a creature has a 0.5% chance to trigger and deal 5% of its maximum health as Death Damage once.
| |
| |Increases chance to 0.75%
| |
| |Increases chance to 1%
| |
| |90 Charm Points
| |
| |-
| |
| |Divine Wrath
| |
| |Each attack on a creature has a 0.5% chance to trigger and deal 5% of its maximum HP as Holy Damage once.
| |
| |Increases chance to 0.75%
| |
| |Increases chance to 1%
| |
| |90 Charm Points
| |
| |-
| |
| |Dodge
| |
| |Dodges an attack with a 0.5% chance, ignoring all damage.
| |
| |Increases chance to 0.75%
| |
| |Increases chance to 1%
| |
| |100 Charm Points
| |
| |-
| |
| |Enflame
| |
| |Each attack on a creature has a 0.5 chance to trigger and deal 5% of its maximum HP as Fire Damage once.
| |
| |Increases chance to 0.75%
| |
| |Increases chance to 1%
| |
| |80 Charm Points
| |
| |-
| |
| |Fatal Hold
| |
| |Your attack have a 2% chance to challenge creature (requires monster to be challengeable)
| |
| |Increases chance to 3%
| |
| |Increases chance to 4%
| |
| |20 Charm Points
| |
| |-
| |
| |Freeze
| |
| |Each attack on a creature has a 0.5% chance to trigger and deal 5% of its maximum HP as Ice Damage once.
| |
| |Increases chance to 0.75%
| |
| |Increases chance to 1%
| |
| |80 Charm Points
| |
| |-
| |
| |Gut
| |
| |Gutting the creature has a 1% chance to yield 1 more creature product.
| |
| |Increases chance to 1.5%
| |
| |Increases chance to 2%
| |
| |40 Charm Points
| |
| |-
| |
| |Low Blow
| |
| |Adds 0.25% critical chance
| |
| |Increases chance to 0.375%
| |
| |Increases chance to 0.5%
| |
| |250 Charm Points
| |
| |-
| |
| |Numb
| |
| |Numbs the creature with a 1% chance after its attack and paralyzes the creature for 10 seconds.
| |
| |Increased chance to 1.5%
| |
| |Increased chance to 2%
| |
| |10 Charm Points
| |
| |-
| |
| |Overflux
| |
| |Each attack has a 0.5% chance to deal Physical Damage equal to 2.5% of your maximum mana.
| |
| |Increased chance to 0.75%
| |
| |Increased chance to 1%
| |
| |140 Charm Points
| |
| |-
| |
| |Overpower
| |
| |Each attack has a 1% chance to deal Physical Damage equal to 4% of your maximum health.
| |
| |N/A
| |
| |N/A
| |
| |200 Charm Points
| |
| |-
| |
| |Parry
| |
| |Any damage taken has a 0.5% chance to be reflected to the aggressor as Physical Damage.
| |
| |Increased chance to 0.75%
| |
| |Increased chance to 1%
| |
| |120 Charm Points
| |
| |-
| |
| |Poison
| |
| |Each attack on a creature has a 0.5% chance to trigger and deal 5% of its maximum HP as Earth Damage once.
| |
| |Increased chance to 0.75%
| |
| |Increased chance to 1%
| |
| |70 Charm Points
| |
| |-
| |
| |Savage Blow
| |
| |2% chance to add extra 20% critical damage to attacks with Critical Hit weapons.
| |
| |Increased chance to 3%
| |
| |Increased chance to 4%
| |
| |160 Charm Points
| |
| |-
| |
| |Scavenge
| |
| |2% chance to enhance your probability to successfully skin/dust a skinnable/dustable creature by 1.5x
| |
| |Increased chance to 3%
| |
| |Increased chance to 4%
| |
| |40 Charm Points
| |
| |-
| |
| |Vampiric Embrace
| |
| |Attacks have a 0.5% chance to Life Leech extra 2% health, if wearing equipment that provides life leech.
| |
| |Increased chance to 0.75%
| |
| |Increased chance to 1%
| |
| |60 Charm Points
| |
| |-
| |
| |Void Inversion
| |
| |You get a 0.5% chance to gain mana instead of losing it when taking mana drain damage.
| |
| |Increased chance to 0.75%
| |
| |Increased chance to 1%
| |
| |50 Charm Points
| |
| |-
| |
| |Void's Call
| |
| |Attacks have a 0.5% chance to Mana Leech extra 1% mana, if wearing equipment that provides mana leech.
| |
| |Increased chance to 0.75%
| |
| |Increased chance to 1%
| |
| |50 Charm Points
| |
| |-
| |
| |Wound
| |
| |Each attack on a creature has a 0.5% chance to trigger and deal 5% of its maximum HP as Physical Damage once.
| |
| |Increased chance to 0.75% | |
| |Increased chance to 1%
| |
| |60 Charm Points
| |
| |-
| |
| |Zap
| |
| |Each attack on a creature has a 0.5% chance to trigger and deal 5% of its maximum HP as Energy Damage once.
| |
| |Increased chance to 0.75%
| |
| |Increased chance to 1%
| |
| |70 Charm Points
| |
| |} | | |} |
| | |
| | '''Related:''' [[Bestiary]] · [[Creatures]] |
| | </div> |
| | |
| [[Category:Game systems]] | | [[Category:Game systems]] |