
A Tibia-based RPG server blending classic gameplay with expanded systems.
Core Features
Mastery System
Allocate points to Strength, Dexterity, Intelligence, Vitality, or Luck as you level up.
Mastery resets will be available for the first time on the new server.
Paragon System (Randomizer)
Choose one randomized perk per level after level 20. Now includes two re-rolls per level up.
Rune Creation
Craft runes immediately using mana or materials in the mines.
Choose between a relaxed playstyle or a more active approach to obtain runes.
Updated Visuals
Switch between HD sprites and old-school graphics at any time via the client.
Guild System
Advanced guild management features built into the game.
War systems and trackers integrated into the guild interface.
Guild creation available from level 8 (requires a guild permit).
Randomized Loot
Items generate with tiered rarity and over 200+ possible attributes.
Crafting & Upgrades
Mine ores and modify equipment through crafting and upgrades.
Multi-Realm PvP
Initial launch restricted to the PvP realm. The No-PvP realm will open later with cross-realm transfers enabled.
Progression Tracking
Integrated Kill Tracker & Bestiary logs viewable in-game or on the website.
Charm System
Unlock permanent bonuses by completing bestiary tasks.
Racial Bonuses
Play as an Orc, Human, Elf, or Undead, each with unique faction bonuses.
Environmental Boss Content
Rare elite monsters, instanced boss arenas, and open-world bosses with unique drops.
Demonics & Nightmare Portals
At any time, unexpected boss encounters can occur.
Survive the fight, and reap the rewards from the corpses.
Server Configuration
Host Location
US-EAST – Optimized for fair gameplay with stable connections for South America & Europe.
XP Rate
Standard 1x base experience rate.
Bestiary tasks grant 20% of total monster XP upon completion.
Global XP Buffs and other bonuses available.
Longevity
TibiaScape has been in development since 2020.
The "Eternal" server has operated continuously since July 2022.
No database wipes – Your progress is permanent.
Launch Details
New Server: Genesis
Launch Date: February 21th, 2025
New Features & Content:
Autoloot Gold
Charm System
New Bosses & World Events
New Quests & Adventures
New Monsters & Loot
New Technical Achievements
Discord Announcements:
29th Feb at 12:43 PM
@everyone Server Announcement and Dev-Blog We have decided to launch a new server, this time called Genesis. It is planned to start 21st of February at 7 PM. It is a name that suits new beginnings. We have worked on TibiaScape for over 5 years, it started simply as a fun experimental community server, it has grown into a full blown titan in the open tibia scene where we are the innovator of genius creations across the world.
We have some absolutely crazy things around the corner that will change how you play our game forever, a lot of unannounced quality of life features and hands on game clicking mini-game fun. Just to mention a few would be auto-loot gold, bestiary charms, new demonics and forsaken elites, randomizer levels from level 20, mastery reset possibility, and more. It's going to be absolutely crazy fun!
We are also in talks with streamers and advertisement pages to get our name out there, I know our players have been craving for this and we have listened and already we have some big names on the hook, that for sure will bring the attention to our server launch. If you are or know a streamer that wants to partner with us for real that reaches a criteria that can help us, reach out to me through the tickets and lets talk about it. I am confident in our server, the most confident that I have ever been in a long time and I am ready to put our name to the test by advertising it properly through several media platforms and streamers.
All I can say is that our focus on this server Genesis launch has been player fun. That means more gold, deeper character progression, more accessibility and just less "drag your nuts through a field of broken glass"-gameplay and more of the "login and blastoise the hell out of this server". That means also that the daily changes and updates in the changelog TibiaScape is known for will not be occuring that much after our server launch, instead we will let the server play its course and jump in only to fix critical errors and minor bugs.. We want you to keep your immersion from the day you start playing our server. We believe this will be the most fun for you to enjoy our server without being interrupted by exura-gates and mystic ore incidents.
Important also to know is that we're taking a different approach to this launch in terms of the No-PVP and PVP realm. For Genesis, our new server, it will only launch with PVP-realm active, that means you may not play No-PvP on the server launch. No-PvP will be accessible a few weeks after launch. Character transfers and character creation will be available to No-PvP after some time has passed.
Both me and Flux are LOCKED IN and we will work day and night to bring the best experience and server we can for you and your friends to enjoy, send your wife's and kids away and prepare for a new beginning in our new server Genesis 21st of February We are going to break records and the server is more refined then it has ever been before.
I will be happy to bring you some more surprises and new innovations before our server launches!
— 2/3/2025 5:02 PM
@everyone I promised to share a few new things and we said this server would be easily accessible by anyone and fun to grind, special in many ways!
- monsters can't blastoise players ass 5x fire waves anymore, they are limited to be 1-2 attacks per turn
- mining pouch will be accessible, all mining content and ores, will be auto-looted into this backpack and have unlimited slots
- gold pouch, wearing this will auto-loot all the gold from creatures and have unlimited slots
- raid channel, see all the past raids that happened (even after you logged out from the game and come back after for example 8 hours)
- see all past yapping in the chatlogs even after you come back online after a long day playing IRL, that means catch up to the most recent gossip into game chat and never miss any drama!
- death channel accessibility, never miss a players death, follow it live directly from the client.
- we're giving access to house depots furniture, you can finally purchase your own house depot for easy accessibility to your items directly from your house!
- to know Rashid location, just ask in the gamechat and Rashid himself will respond! 11:11 Player (1): where is Rashid 11:11 Rashid: I'm in Thais right now
- Mastery reset will be a possibility, try different builds at different levels!
- Randomizer attributes gained from level 20.
- Ton of new achievements, that actually is MMO-oriented and not the random CipSoft-trash ones.
- Grind for new outfits by completing quests and collecting the items needed to unlock without swiping the card for them!
- New dungeons, bosses and PvE content
Plus much much more QoL and fun New Server: Genesis 21th February!
— 17th Feb at 12:14 PM
@everyone NEW SERVER PVP INFO + FAQ will launch on Friday GENESIS will be entirely PVP. A quick FAQ
- no language barrier between races (races give now only small racial benefit)
- no NPC guards killing players on the map
- runes are acquired from the mines, crafted or they can be created with mana outside house
- you are allowed to have a mc-maker
- mana regeneration is bundled within mana attribute
- mastery is 5 points per level, you get additional mastery from quests, bestiary tasks
- randomizer (attribute points) is gained from level 20
- you will be able to reset mastery points on your character
- you will be able to reset randomizer points on your character
- you will be able to reset charm purchases on your character
- there are no statues to farm, inactive
- bestiary milestone experience is 20% flat from all milestones
- monsters can no longer triple-quadruple shoot players with spells
- blessings does not protect items, you buy specific "amulet of loss blessing" from Eremo for this
- new blessing: death 2x blessing; from NPC Adrenius jakundaf desert, if you die having this blessing you gain 2x exp, skill rate (the one we had before)
- spawn time also increased with players online (spawn boosts will be available) otherwise default is somewhere between 4-6 minutes
The following PVP-rules will be active for GENESIS
- Excessive Player Killing: Auto-Ban 3 days
- White Skull Time: 15 minutes
- Red Skull Time: 5 days
- Kills Per Day Red Skull: 3
- Kills Per Week Red Skull: 10
- Kills Per Month Red Skull: 20
- Kills Per Day Ban Skull: 5
- Kills Per Week Ban Skull: 15
- Kills Per Month Ban Skull: 30
- PvP-damage (normal -50%)
- You will not be able to buy red-skull remover or any other handicap to avoid rule enforcements
- No Rune Hotkeys
- Runes are not stackable
- No Auto-Reconnect
- No need to buy spells
- No protection zone on boats
- War system between Guilds
- Ankrahmun Desert PVP ZONE (no frags counts)
--------------------------------------- Regarding NO-PVP
- No-PvP Genesis will open later this year fresh, you will not be able to transfer "directly" to this launch from GENESIS PVP and it will have its own economy from the start. PvP on TibiaScape has always been somewhat respectful, some clowning but I recommend you to give it a try as a "neutral" and im sure you will have fun playing. It's not as scary as someone might think. Ofcourse you have a bit of trolling but overall its more consequencal-pvp then full-pvp if anything.
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